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[main][runtime] iOS app builds are failing #2924

@LoopedBard3

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@LoopedBard3

iOS app builds for mono testing are failing to build resulting in the iOS testing jobs not being run. An example failure is available here: https://dev.azure.com/dnceng/internal/_build/results?buildId=2130635&view=results under 'ios-arm64 release iOSMono'-> 'Build HelloiOS AOT Sample...'. The main failure seems to be 'ld: symbol(s) not found for architecture arm64', with full output available following the above steps (too large to put in github comment).

cc: @SamMonoRT, are you aware of any recent changes that may be causing this or someone that would have an idea?

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impact test coveragetest maybe disabled due to this issuelab-infrastructurepipeline blockerissue blocks perf pipeline stays green. This be considered high priority.

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