Uinty自用开发工具:游戏、美术、Shader等等 2024年更新个人的unity工具包 上次代码修改为2018年 此为2017版最后一般,后期升级为2019
- ComTools:摄像机、鼠标操作、对象池等常用脚本
- ArtSpace:美术相关使用效果及工具
- ComUI:基于UGUI的框架(beta)
- Editor:开发常用扩展工具:Unity内SVN上传更新、查找引用(修改自雨松MOMO)等工具
- Games:场景加载、物理、XR、视频等工具
- LearningSpace:学习部分,开发中可删除
- 导入2017.4.40及以上工程中
- 只保留ComDevelop文件夹
- 请使用2017.4.40c1以上版本,unity5.x未测试
- 使用时,需引用 ComDevelop._XXX
- ArtSpace中的灯带LightBar需要再次进行烘焙
- Fork 本项目
- 新建 Feat_xxx 分支
- 提交代码
- 新建 Pull Request
- 物理使用商城AssetStore免费插件
- 部分代码由论坛教程写成
- 工具为beta版,如有错误请谅解
- 删除部分过时api及功能,未来准备升级的到2019版本
Unity personal development tools for various purposes, including gaming, art, Shaders, etc. Updating personal Unity toolkit after 2 years.
1.ComTools: Common scripts such as cameras, mouse operations, object pools, etc. 2.ArtSpace: Art-related effects and tools 3.ComUI: UGUI-based framework (beta) 4.Editor: Common development extension tools: Unity internal SVN upload and update, search references (modified from Yumeng MOMO), etc. 5.Games: Scene loading, physics, XR, video tools, etc. 6.LearningSpace: Learning section, can be deleted during development
- Imported into 2017.4.40c1 and above.
- Keep only the ComDevelop folder
- Please use 2017.4.40c1 or higher versions; Unity 5.x not tested
- When using, reference ComDevelop._XXX
- The LightBar in ArtSpace needs to be baked again
- Fork Project.
- Create a new Feat_xxx branch.
- Submit the code.
- New Pull Request.
- Physics uses free plugins from the AssetStore
- Some code is written by the forum tutorial.
- The tool is in beta. Please understand if there is any error.
- Removed some outdated APIs and features,Planning to upgrade to the 2019 version in the future