Stars
Constant-Time per-pixel volumetrics using ray-extensions and Holographic Radiance Cascades.
The compiler is available for download. Get it!
Implementation of a library of double precision operations in pure GLSL 1.30 for GPU using bit twiddling operations and integer math.
Jan is an open source alternative to ChatGPT that runs 100% offline on your computer.
A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.
🔊 Audio device and application capture for OBS Studio using PipeWire
Repository of small data analysis and visualisation projects to try out libraries and create new types of visualisations. Mostly using Python.
Chroma (developed by Ubisoft) is a one-stop solution for detecting color blindness-related issues in games. It replicates Protanopia, Deuteranopia, and Tritanopia filters over the game screen, help…
a playground for making 3D art with lisp and math
A Godot Engine addon to make UI animation easier.
An FPS multiplayer template for Godot so you don't have to start from scratch
A static optimizing tensor compiler with a Python frontend, autodifferentiation, and a more "shader-like" syntax.
FFT-based ocean-wave rendering, implemented in Godot
A transpiler for GdScript (targeting C# and c++) written in Python
Unlock vGPU functionality for consumer grade GPUs.
SubiyaCryolite / nanovg_vulkan
Forked from danilw/nanovg_vulkanAntialiased 2D vector drawing library on top of Vulkan for UI and visualizations
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
Physarum/organic simulations inspired by "36 Points". Interaction with gamepad for artistic installation. (using openFrameworks)
Bring some quality of life features for gdscript inside godot code editor
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
LOD and optimization C++ addons and shaders for Godot 4 and Godot 3
Traces the shared-object dependencies of a binary, and graphs them.


