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A Foundation Model for Generalist Gaming Agents
Augmented Vertex Block Descent (AVBD) reference implementation
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and…
Library of constructors operating primary GameMaker functionalities.
Testing framework for GameMaker projects with useful features.
Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.
Better arrays/ds_lists for GameMaker Studio 2.3
A small example that demonstrates how to externally load .wav files.
Small Pentapop Localization Tool is a spreadsheet export tool originally made for Pentapop localization.
Collects room data and stores it into a JSON for later use.
a placeholder asset generation script for Game Maker Studio 2.3+
A simplistic particle system that is automagically cleaned up
Quick and easy particle system for GameMaker Studio 2
A big ol' list of GameMaker libraries, extensions, tools etc.
An adaptation of JavaScript Promise polyfill for GameMaker Studio 2.3+
GameMaker IFF gamefile reader in GML. I know, right?
GameMaker Studio 2 plugin for gamepad vibration
Auto-generates GML<->C++ interop code
Localization System for GameMaker
my take on a Brainfuck interpreter written in GML, been done before many times by other people, I mostly made it just for fun
An efficient Framework for Creating UI (User Interfaces) in Gamemaker Studio 2.3
Finite State Machine for GameMaker

