Starred repositories
🤗 Transformers: the model-definition framework for state-of-the-art machine learning models in text, vision, audio, and multimodal models, for both inference and training.
GUI Application to work with engine assets, asset bundles, and serialized files
A crypto-secure Reliable-UDP library for Golang with FEC support.
A refreshingly simple data-driven game engine built in Rust
Adds jiggle physics to a Skeleton3D bone using SkeletonModifier3D nodes
Godot Jolt is a Godot extension that integrates the Jolt physics engine
frida runtime (no python required, only a single file),One-click support for ios dump
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
🔥An artistic "twitter like" community built on gin+zinc+vue+ts 清新文艺微社区
An attempt to merge most character assets generated by the Liberated Pixel Cup into a single .xcf, where they can be mixed and matched.
Invoke is a leading creative engine for Stable Diffusion models, empowering professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The …
稳定分支2.9.X 版本已更新,由【Golang语言游戏服务器】维护,全球服游戏服务器及区域服框架,目前协议支持websocket、http及RPC,采用状态同步、帧同步,愿景:打造MMO多人竞技游戏框架! 功能持续更新中... ...
Official Code for DragGAN (SIGGRAPH 2023)
io_unity is a lib for read unity assets, which supports parsing UnityFS and serialized file.
Read and write unity assets/bundle files, based on https://github.com/SeriousCache/UABE
Asset Bundle Extractor. No longer supported. Consider using https://github.com/nesrak1/UABEA
GUI and API library to work with Engine assets, serialized and bundle files
pack and unpack .unitypackage files, with Golang
