2304 mass nodes, 13346 springs Each node attaches 3 different kinds of springs:
- structural spring
- shear spring
- bending spring
Each spring simulates spring force(Hooke's law) and damping.
Verlet integration is used for numerical integration.
Simulates gravity and wind.
- GPGPU simulation
- Tessellation for surface subdivision(maybe?)
- Cloth-Cloth collision
- Cloth-other obj collision
- Max stretch
- Quilting(marching cube)

