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Cloth_Simulation

Mass Spring Damper System

2304 mass nodes, 13346 springs Each node attaches 3 different kinds of springs:

  1. structural spring
  2. shear spring
  3. bending spring

Each spring simulates spring force(Hooke's law) and damping.

Verlet integration is used for numerical integration.

Simulates gravity and wind.

Things can be done to make this project better:

  1. GPGPU simulation
  2. Tessellation for surface subdivision(maybe?)
  3. Cloth-Cloth collision
  4. Cloth-other obj collision
  5. Max stretch
  6. Quilting(marching cube)

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