Stars
Code release for "Terrain Amplification using Multi-scale Erosion"
Node base VFX editor for pixel art.
Open source comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics — featuring node-based procedural editing
Set app volumes with real sliders! deej is an Arduino & Go project to let you build your own hardware mixer for Windows and Linux
Version-controlled history of Minecraft's generated data.
A desktop application for node-based procedural terrain generation.
A supporting library for JavaFX, containing helper classes, extended layouts, controls and other interesting widgets.
TwelveMonkeys ImageIO: Additional plug-ins and extensions for Java's ImageIO
Schematic Format Specification for Minecraft
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
Immutable in-memory R-Tree and R*-Tree for Java with Iterable API
The development repo for the Primer on Bézier curves, https://pomax.github.io/bezierinfo
A pack containing pre-made WorldPaint layer brushes & over 2.5K NBT objects of 1.15+ vanilla Minecraft trees, and more!
Main QET repository, Bugtracker: https://qelectrotech.org/bugtracker/
Scaffold is a Minecraft mapmaking toolset based on similar concepts to Source engine.
Interactive Erosion simulation in Web Browser
Docking framework for JavaFX (Work in Progress)
Manifold is a Java compiler plugin, its features include Metaprogramming, Properties, Extension Methods, Operator Overloading, Templates, a Preprocessor, and more.
Powerful event-bus optimized for high throughput in multi-threaded applications. Features: Sync and Async event publication, weak/strong references, event filtering, annotation driven
Extract logic from your apps with a user-friendly node editor powered by React.
Terasology - open source voxel world
A lightweight java library for generating 2D Voronoi diagrams using Fortune's Algorithm

