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Set inline to auto #32
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inline_depth(5) is a guess at how `-inline auto` should behave based on the function in zTaskBox, and it seems to match the most functions from what I can tell
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|
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
.text |
3.44% | 3.43% | --11 |
| 📈 | .text |
0.00% | 3.43% | +3776 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
zEGenerator_Reset(zEGenerator*, xScene*) |
55.28% | 50.02% | --11 |
main/SB/Game/zWad2
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
2.03% | 2.20% | +222 |
| 📈 | .text |
0.00% | 2.20% | +2887 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | zNPCMgr_Shutdown() |
16.53% | 55.21% | +222 |
main/SB/Game/zWad3
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
6.79% | 7.04% | +497 |
| 📈 | .text |
0.00% | 7.04% | +13891 |
| 📈 | .text |
0.00% | 7.04% | +13891 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | zSceneGetName(unsigned int) |
29.48% | 45.26% | +31 |
| ️ |
zSceneRender() |
12.62% | 10.03% | --10 |
| ️ |
zSceneSetup_serialTraverseCB(unsigned int, xSerial*) |
66.57% | 57.94% | --23 |
| ️ |
zSceneReset() |
18.81% | 18.45% | --9 |
| 📈 | zSceneInitFunc_Dispatcher(zScene*, zSceneObjectInstanceDesc*, unsigned int) |
55.69% | 80.96% | +75 |
| 📈 | zSceneInitFunc_Volume(zScene*, zSceneObjectInstanceDesc*, unsigned int) |
33.61% | 54.06% | +84 |
| 📈 | zSceneInitFunc_Surface(zScene*, zSceneObjectInstanceDesc*, unsigned int) |
54.48% | 73.33% | +48 |
| 📈 | zSceneInitFunc_Camera(zScene*, zSceneObjectInstanceDesc*, unsigned int) |
57.68% | 80.09% | +66 |
| 📈 | zSceneInitFunc_MovePoint(zScene*, zSceneObjectInstanceDesc*, unsigned int) |
57.30% | 86.71% | +90 |
| 📈 | zSceneInitFunc_Default(zScene*, zSceneObjectInstanceDesc*, unsigned int) |
59.06% | 86.07% | +88 |
| 📈 | zSceneInitFunc_DefaultEnt(zScene*, zSceneObjectInstanceDesc*, unsigned int) |
57.30% | 79.52% | +78 |
| 📈 | zSaveLoad_SaveLoop() |
24.03% | 24.85% | +18 |
| 📈 | zSaveLoad_SaveGame() |
34.55% | 35.36% | +16 |
| 📈 | zSaveLoad_DoAutoSave() |
72.54% | 73.53% | +8 |
| ️ |
zSaveLoadAutoSaveUpdate() |
41.73% | 31.67% | --61 |
| ️ |
zSaveLoad_GameSelect(int) |
28.22% | 28.11% | --4 |
main/SB/Game/zWadUI
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
.text |
0.47% | 0.37% | --40 |
| 📈 | .text |
0.00% | 0.37% | +148 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
zUIController_Init(xBase&, xDynAsset&, unsigned long) |
75.00% | 12.50% | --20 |
| ️ |
zUIUserString_Init(xBase&, xDynAsset&, unsigned long) |
75.00% | 12.50% | --20 |
main/SB/Core/x/xWad4
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
15.61% | 17.03% | +1756 |
| 📈 | .text |
0.00% | 17.03% | +21151 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | XSGAutoData::SetCache(int, int, int) |
70.70% | 92.50% | +43 |
| 📈 | xSG_cb_ISGChange(void*, en_CHGCODE) |
0.00% | 15.25% | +9 |
| ✅ | xSG_cb_leader_load(void*, st_XSAVEGAME_DATA*, st_XSAVEGAME_READCONTEXT*, unsigned int, int) |
95.33% | 100.00% | +10 |
| ✅ | xSG_cb_leader_svproc(void*, st_XSAVEGAME_DATA*, st_XSAVEGAME_WRITECONTEXT*) |
96.06% | 100.00% | +11 |
| ️ |
xSGProcess(st_XSAVEGAME_DATA*) |
27.48% | 23.45% | --39 |
| ️ |
xSGSetup(st_XSAVEGAME_DATA*, int, char*, int, long long, int) |
57.51% | 48.80% | --38 |
| 📈 | xSGGameIsEmpty(st_XSAVEGAME_DATA*, int) |
20.29% | 49.55% | +67 |
| 📈 | PKR_LoadStep_Async() |
22.90% | 25.32% | +59 |
| 📈 | PKR_parse_TOC(st_HIPLOADDATA*, st_PACKER_READ_DATA*) |
32.88% | 47.08% | +141 |
| 📈 | PKRStartup() |
34.40% | 96.49% | +141 |
| 📈 | xParGroupAddPar(xParGroup*) |
40.03% | 58.10% | +129 |
| 📈 | xParGroupAnimate(xParGroup*, float) |
0.00% | 58.50% | +372 |
| 📈 | xParCmdRotateAround_Update(xParCmd*, xParGroup*, float) |
52.53% | 68.53% | +57 |
| 📈 | xParCmdMoveRandom_Update(xParCmd*, xParGroup*, float) |
6.74% | 7.59% | +10 |
| ️ |
xParCmdMove_Update(xParCmd*, xParGroup*, float) |
7.68% | 0.00% | --10 |
| 📈 | xParCmdAccelerate_Update(xParCmd*, xParGroup*, float) |
0.18% | 18.21% | +24 |
| ✅ | xParCmdInit() |
0.89% | 100.00% | +677 |
| 📈 | xPadNormalizeAnalog(_tagxPad&, int, int) |
70.66% | 80.41% | +87 |
main/SB/Core/x/xWad2
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
10.95% | 13.22% | +5004 |
| 📈 | .text |
0.00% | 13.22% | +29153 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | xIniParse(char*, int) |
67.06% | 97.07% | +350 |
| ️ |
xhud::text_widget::update(float) |
10.66% | 8.76% | --9 |
| 📈 | xhud::text_widget::type() const |
77.78% | 99.94% | +15 |
| 📈 | xhud::text_widget::setup() |
13.36% | 42.30% | +362 |
| 📈 | xhud::model_widget::update(float) |
31.30% | 37.57% | +24 |
| 📈 | xhud::model_widget::is(unsigned int) const |
31.60% | 65.05% | +53 |
| 📈 | xhud::model_widget::type() const |
77.78% | 99.94% | +15 |
| 📈 | xhud::widget::clear_motives() |
37.24% | 55.96% | +37 |
| 📈 | xhud::widget::dispatcher(xBase*, unsigned int, const float*, xBase*, unsigned int) |
75.60% | 87.90% | +24 |
| ✅ | HIPLReadString(st_HIPLOADDATA*, char*) |
55.88% | 100.00% | +194 |
| ✅ | HIPLReadFloats(st_HIPLOADDATA*, float*, int) |
33.14% | 100.00% | +133 |
| ✅ | HIPLReadLongs(st_HIPLOADDATA*, int*, int) |
33.14% | 100.00% | +133 |
| ✅ | HIPLReadShorts(st_HIPLOADDATA*, short*, int) |
34.33% | 100.00% | +133 |
| ✅ | HIPLReadBytes(st_HIPLOADDATA*, char*, int) |
30.87% | 100.00% | +129 |
| ✅ | HIPLBlockEnter(st_HIPLOADDATA*) |
52.59% | 100.00% | +242 |
| 📈 | HIPLCreate(const char*, char*, int, int) |
82.69% | 95.83% | +63 |
| ️ |
xGroupEventCB(xBase*, xBase*, unsigned int, const float*, xBase*, unsigned int) |
52.61% | 51.75% | --4 |
| 📈 | xGroupSetup(xGroup*) |
29.67% | 34.50% | +10 |
| ️ |
xEntHide(xEnt*) |
26.67% | 0.00% | --15 |
| ️ |
xEntShow(xEnt*) |
26.67% | 0.00% | --15 |
| ️ |
xGridIterFirstCell(xGrid*, int, int, xGridIterator&) |
47.76% | 0.00% | --64 |
| ️ |
xGridIterFirstCell(xGridBound**, xGridIterator&) |
85.33% | 0.00% | --51 |
| ️ |
xFXRingRender() |
62.79% | 3.45% | --68 |
| 📈 | xtextbox::layout::changed(const xtextbox&) |
30.99% | 52.98% | +215 |
| 📈 | xtextbox::layout::render(const xtextbox&, int, int) |
25.86% | 32.73% | +144 |
| 📈 | xtextbox::layout::calc(const xtextbox&, unsigned long) |
35.46% | 46.71% | +272 |
| 📈 | xtextbox::layout::merge_line(xtextbox::jot_line&) |
19.32% | 36.20% | +106 |
| 📈 | xtextbox::layout::refresh_end(const xtextbox&) |
14.88% | 77.23% | +172 |
| 📈 | xtextbox::layout::clear() |
9.18% | 13.50% | +26 |
| 📈 | xtextbox::layout::refresh(const xtextbox&, bool) |
25.50% | 83.95% | +187 |
| 📈 | @unnamed@xWad2_cpp@::parse_next_text_jot(xtextbox::jot&, const xtextbox&, const xtextbox&, const char*, unsigned long) |
3.59% | 5.35% | +17 |
| ✅ | xFFXApplyOne(xFFX*, xEnt*, xScene*, float) |
17.80% | 100.00% | +437 |
| ✅ | xFactory::DestroyAll() |
22.98% | 100.00% | +200 |
| 📈 | xFactory::CreateItem(int, void*, RyzMemGrow*) |
83.89% | 85.52% | +4 |
| 📈 | xEntDriveUpdate(xEntDrive*, xScene*, float, const xCollis*) |
33.54% | 34.80% | +43 |
| 📈 | xEntDriveMount(xEntDrive*, xEnt*, float, const xCollis*) |
45.11% | 49.93% | +87 |
| 📈 | xEntCollideFloor(xEnt*, xScene*, float) |
64.15% | 70.90% | +76 |
| ️ |
xEntCollCheckOneEntNoDepen(xEnt*, xScene*, void*) |
71.30% | 68.93% | --32 |
| 📈 | xEntCollCheckOneGrid(xEnt*, xScene*, xEnt* (*)(xEnt*, xScene*, void*), xGrid*) |
30.96% | 92.39% | +1012 |
| 📈 | xEntCollide(xEnt*, xScene*, float) |
27.58% | 55.19% | +429 |
| 📈 | xEntApplyPhysics(xEnt*, xScene*, float) |
34.50% | 49.82% | +106 |
| 📈 | xEntMotionToMatrix(xEnt*, xEntFrame*) |
17.39% | 38.29% | +152 |
| ️ |
xEntDefaultTranslate(xEnt*, xVec3*, xMat4x3*) |
35.58% | 34.55% | --4 |
| 📈 | xEntBeginUpdate(xEnt*, xScene*, float) |
22.26% | 37.15% | +59 |
| ️ |
xEntUpdate(xEnt*, xScene*, float) |
36.22% | 0.00% | --212 |
| ️ |
xEntRestorePipeline(xModelInstance*) |
59.29% | 29.64% | --16 |
| ️ |
@unnamed@xWad2_cpp@::update_stacked_entity(xScene&, xEnt&, float) |
25.22% | 0.00% | --177 |
main/SB/Core/x/xWad3
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
15.14% | 15.97% | +498 |
| 📈 | .text |
0.00% | 15.97% | +9573 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xModelInstanceFree(xModelInstance*) |
24.42% | 100.00% | +498 |
| ❔ | xMat4x3Rot(xMat4x3*, const xVec3*, float, const xVec3*) |
14.28% | 14.22% | +/-0 |
main/SB/Core/x/xWad1
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
10.20% | 14.26% | +7304 |
| 📈 | .text |
0.00% | 14.26% | +25625 |
| 📈 | .text |
0.00% | 14.26% | +25625 |
| 📈 | .text |
0.00% | 14.26% | +25625 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | xCMupdate(float) |
24.85% | 37.97% | +31 |
| 📈 | xClimateInitAsset(_tagClimate*, xEnvAsset*) |
52.55% | 55.25% | +10 |
| ✅ | xBoundDraw(const xBound*) |
0.00% | 100.00% | +4 |
| 📈 | xBoundOBBIsectRay(const xBox*, const xMat4x3*, const xRay3*, xIsect*) |
42.00% | 80.77% | +528 |
| 📈 | xBoundGetSphere(xSphere&, const xBound&) |
11.74% | 16.71% | +45 |
| ️ |
xBoundGetBox(xBox&, const xBound&) |
30.84% | 19.13% | --32 |
| ✅ | AsyncReadStatus(st_FILELOADINFO*) |
14.83% | 100.00% | +180 |
| ✅ | ReadIDoubles(st_FILELOADINFO*, double*, int) |
12.41% | 100.00% | +385 |
| ✅ | ReadIFloats(st_FILELOADINFO*, float*, int) |
14.84% | 100.00% | +347 |
| ✅ | ReadILongs(st_FILELOADINFO*, int*, int) |
14.84% | 100.00% | +347 |
| ✅ | ReadIShorts(st_FILELOADINFO*, short*, int) |
15.34% | 100.00% | +335 |
| ✅ | ReadMDoubles(st_FILELOADINFO*, double*, int) |
20.27% | 100.00% | +143 |
| ✅ | ReadMFloats(st_FILELOADINFO*, float*, int) |
20.27% | 100.00% | +143 |
| ✅ | ReadMLongs(st_FILELOADINFO*, int*, int) |
20.27% | 100.00% | +143 |
| ✅ | ReadMShorts(st_FILELOADINFO*, short*, int) |
19.96% | 100.00% | +147 |
| ✅ | ReadBytes(st_FILELOADINFO*, char*, int) |
22.39% | 100.00% | +127 |
| ✅ | DiscardBuffer(st_FILELOADINFO*) |
0.00% | 100.00% | +40 |
| 📈 | ReadSeek(st_FILELOADINFO*, int) |
86.02% | 94.24% | +15 |
| 📈 | SkipBytes(st_FILELOADINFO*, int) |
82.58% | 95.18% | +27 |
| ✅ | LoadDestroy(st_FILELOADINFO*) |
79.26% | 100.00% | +28 |
| 📈 | xPsyche::BrainEnd() |
80.00% | 86.33% | +3 |
| ️ |
xPsyche::BrainBegin() |
24.87% | 18.20% | --3 |
| ✅ | xBehaveMgr_Shutdown() |
96.67% | 100.00% | +2 |
| ️ |
xBehaveMgr_Startup() |
35.73% | 29.30% | --17 |
| 📈 | xGoalGeneric::SysEvent(xBase*, xBase*, unsigned int, const float*, xBase*, int*) |
97.86% | 99.93% | +2 |
| 📈 | xGoalGeneric::Resume(float, void*) |
96.12% | 99.88% | +2 |
| 📈 | xGoalGeneric::Suspend(float, void*) |
96.12% | 99.88% | +2 |
| 📈 | xGoalGeneric::Exit(float, void*) |
96.12% | 99.88% | +2 |
| 📈 | xGoalGeneric::Enter(float, void*) |
96.12% | 99.88% | +2 |
| ✅ | GOALDestroy_Generic(xFactoryInst*) |
84.00% | 100.00% | +6 |
| 📈 | GOALCreate_Generic(int, RyzMemGrow*, void*) |
35.58% | 90.85% | +143 |
| 📈 | xAnimPoolFree(xAnimPlay*) |
13.78% | 86.79% | +511 |
| 📈 | xAnimPlayEval(xAnimPlay*) |
63.76% | 92.85% | +300 |
| 📈 | xAnimPlayStartTransition(xAnimPlay*, xAnimTransition*) |
20.42% | 69.25% | +1097 |
| ️ |
SingleUpdate(xAnimSingle*, float) |
36.12% | 28.70% | --316 |
| 📈 | xAnimPlaySetState(xAnimSingle*, xAnimState*, float) |
24.08% | 71.51% | +502 |
| 📈 | EffectSingleLoop(xAnimSingle*) |
28.04% | 98.86% | +515 |
| 📈 | EffectSingleRun(xAnimSingle*) |
56.95% | 99.51% | +209 |
| 📈 | EffectSingleStart(xAnimSingle*) |
58.74% | 99.14% | +224 |
| 📈 | xAnimTableAddFileID(xAnimTable*, xAnimFile*, unsigned int, unsigned int, unsigned int) |
78.75% | 99.94% | +71 |
| 📈 | xAnimTableNewTransition(xAnimTable*, const char*, const char*, unsigned int (*)(xAnimTransition*, xAnimSingle*, void*), unsigned int (*)(xAnimTransition*, xAnimSingle*, void*), unsigned int, unsigned int, float, float, unsigned short, unsigned short, float, unsigned short*) |
67.58% | 91.65% | +152 |
| 📈 | _xAnimTableAddTransition(xAnimTable*, xAnimTransition*, const char*, const char*) |
30.22% | 52.65% | +487 |
| 📈 | xAnimFileEval(xAnimFile*, float, float*, unsigned int, xVec3*, xQuat*, float*) |
93.86% | 98.42% | +63 |
| 📈 | _xCheckAnimNameInner(const char*, const char*, int, char*, int*, int*) |
84.39% | 93.97% | +149 |
| 📈 | iCameraSetFogParams(iFogParams*, float) |
28.55% | 68.25% | +187 |
main/SB/Core/x/xWad5
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
3.99% | 5.80% | +2392 |
| 📈 | .text |
0.00% | 5.80% | +7672 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | xSTGetAssetInfoByType(unsigned int, int, PKRAssetTOCInfo*) |
23.55% | 68.27% | +221 |
| 📈 | xSTGetAssetInfo(unsigned int, PKRAssetTOCInfo*) |
23.06% | 76.68% | +231 |
| 📈 | xSTFindAssetByType(unsigned int, int, unsigned int*) |
34.61% | 91.71% | +276 |
| 📈 | xSTAssetCountByType(unsigned int) |
16.79% | 90.26% | +302 |
| 📈 | xSTFindAsset(unsigned int, unsigned int*) |
25.97% | 59.09% | +154 |
| 📈 | xSTAssetName(void*) |
18.99% | 90.45% | +300 |
| 📈 | xSTAssetName(unsigned int) |
29.40% | 91.04% | +276 |
| 📈 | xSTSwitchScene(unsigned int, void*, int (*)(void*, float)) |
31.58% | 59.77% | +148 |
| 📈 | xSTDisconnect(unsigned int, int) |
18.56% | 49.27% | +115 |
| 📈 | xSTQueueSceneAssets(unsigned int, int) |
24.46% | 52.59% | +115 |
| 📈 | xSkyDome_Render() |
37.26% | 58.01% | +97 |
| 📈 | xSkyDome_AddEntity(xEnt*, int, int, int) |
31.89% | 56.41% | +151 |
main/SB/Core/gc/iWad
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
18.14% | 19.03% | +922 |
| 📈 | .text |
0.00% | 19.03% | +19552 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
iSGCheckForCorruptFiles(st_ISGSESSION*, char(*)[64]) |
42.96% | 22.05% | --81 |
| ️ |
iSG_mc_fopen(st_ISG_MEMCARD_DATA*, const char*, int, en_ISG_IOMODE, en_ASYNC_OPERR*) |
59.86% | 49.30% | --73 |
| 📈 | iSG_bfr_icondata(char*, CARDStat*, char*, int) |
83.93% | 99.83% | +63 |
| 📈 | iSG_isSpaceForFile(st_ISG_MEMCARD_DATA*, int, const char*, int*, int*, int*) |
67.61% | 99.99% | +156 |
| ️ |
iSGReadLeader(st_ISGSESSION*, const char*, char*, int, int) |
46.96% | 42.43% | --41 |
| ️ |
iSGSaveFile(st_ISGSESSION*, const char*, char*, int, int, char*) |
53.18% | 40.13% | --156 |
| 📈 | iSGSelectGameDir(st_ISGSESSION*, const char*) |
34.76% | 70.48% | +182 |
| 📈 | iSGFileModDate(st_ISGSESSION*, const char*, int*, int*, int*, int*, int*, int*) |
34.24% | 90.61% | +432 |
| 📈 | iSGFileSize(st_ISGSESSION*, const char*) |
39.00% | 99.99% | +190 |
| 📈 | iSGTgtState(st_ISGSESSION*, int, const char*) |
37.26% | 56.51% | +174 |
| ️ |
iSGTgtFormat(st_ISGSESSION*, int, int, int*) |
69.69% | 38.72% | --87 |
| 📈 | iFileRead(tag_xFile*, void*, unsigned int) |
19.71% | 31.14% | +58 |
| ️ |
iFileLoad(const char*, unsigned int*, unsigned int*) |
44.95% | 0.00% | --143 |
| ️ |
iCSFileAsyncRead(xCutscene*, void*, unsigned int) |
22.62% | 19.35% | --8 |
| 📈 | iCSAsyncReadCB(tag_xFile*) |
42.93% | 74.58% | +56 |
| 📈 | iAnimEvalSKB(iAnimSKBHeader*, float, unsigned int, xVec3*, xQuat*) |
87.54% | 91.01% | +54 |
| ✅ | iAnimBlend(float, float, unsigned short*, float*, unsigned int, xVec3*, xQuat*, xVec3*, xQuat*, xVec3*, xQuat*) |
92.52% | 100.00% | +145 |
main/SB/Game/zTalkBox
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
.text |
1.01% | 0.81% | --39 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
ztalkbox::stop_talk() |
84.23% | 7.69% | --39 |
main/SB/Game/zTaskBox
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sbss |
50.00% | 80.00% | +4 |
| 📈 | .text |
27.88% | 39.01% | +459 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | ztaskbox::stop_talk() |
21.94% | 100.00% | +459 |
main/SB/Game/zTextBox
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
24.74% | 33.97% | +471 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | ztextbox::render_all() |
31.25% | 77.98% | +95 |
| 📈 | ztextbox::update_all(xScene&, float) |
0.00% | 99.83% | +23 |
| 📈 | ztextbox::load(xBase&, xDynAsset&, unsigned long) |
6.52% | 73.18% | +325 |
| 📈 | ztextbox::set_text(unsigned int) |
36.83% | 38.10% | +2 |
| 📈 | @unnamed@zTextBox_cpp@::init_textbox(ztextbox&) |
73.43% | 77.35% | +24 |
main/SB/Core/x/xCamera
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
20.30% | 21.76% | +180 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | xCameraRotate(xCamera*, const xVec3&, float, float, float, float) |
65.13% | 66.34% | +5 |
| ️ |
xCameraRotate(xCamera*, const xMat3x3&, float, float, float) |
58.54% | 50.30% | --34 |
| 📈 | xCameraLookYPR(xCamera*, unsigned int, float, float, float, float, float, float) |
49.93% | 52.81% | +10 |
| 📈 | xCameraMove(xCamera*, unsigned int, float, float, float, float, float, float) |
43.60% | 74.96% | +158 |
| 📈 | xCameraReset(xCamera*, float, float, float) |
27.48% | 31.52% | +40 |
Wrote comments in their place, until there's a better way to match them
|
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
.text |
0.04% | 0.04% | --27 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
zNMEDennis::RenderHud() |
100.00% | 12.50% | --28 |
main/SB/Game/zWad1
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
.text |
3.44% | 3.40% | --43 |
| 📈 | .text |
0.00% | 3.40% | +3744 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
zEnvInit(void*, void*) |
100.00% | 0.00% | --32 |
| ️ |
zEGenerator_Reset(zEGenerator*, xScene*) |
55.28% | 50.02% | --11 |
main/SB/Game/zWad2
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
2.03% | 2.20% | +222 |
| 📈 | .text |
0.00% | 2.20% | +2887 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | zNPCMgr_Shutdown() |
16.53% | 55.21% | +222 |
main/SB/Game/zWad3
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
6.79% | 6.99% | +401 |
| 📈 | .text |
0.00% | 6.99% | +13796 |
| 📈 | .text |
0.00% | 6.99% | +13796 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | zSceneGetName(unsigned int) |
29.48% | 45.26% | +31 |
| ️ |
zSceneRender() |
12.62% | 10.03% | --10 |
| ️ |
zSceneSetup_serialTraverseCB(unsigned int, xSerial*) |
66.57% | 57.94% | --23 |
| ️ |
zSceneReset() |
18.81% | 18.45% | --9 |
| 📈 | zSceneInitFunc_Dispatcher(zScene*, zSceneObjectInstanceDesc*, unsigned int) |
55.69% | 80.96% | +75 |
| 📈 | zSceneInitFunc_Volume(zScene*, zSceneObjectInstanceDesc*, unsigned int) |
33.61% | 54.06% | +84 |
| 📈 | zSceneInitFunc_Surface(zScene*, zSceneObjectInstanceDesc*, unsigned int) |
54.48% | 73.33% | +48 |
| 📈 | zSceneInitFunc_Camera(zScene*, zSceneObjectInstanceDesc*, unsigned int) |
57.68% | 80.09% | +66 |
| 📈 | zSceneInitFunc_MovePoint(zScene*, zSceneObjectInstanceDesc*, unsigned int) |
57.30% | 86.71% | +90 |
| 📈 | zSceneInitFunc_Default(zScene*, zSceneObjectInstanceDesc*, unsigned int) |
59.06% | 86.07% | +88 |
| 📈 | zSceneInitFunc_DefaultEnt(zScene*, zSceneObjectInstanceDesc*, unsigned int) |
57.30% | 79.52% | +78 |
| 📈 | zSaveLoad_SaveLoop() |
24.03% | 24.85% | +18 |
| 📈 | zSaveLoad_SaveGame() |
34.55% | 35.36% | +16 |
| 📈 | zSaveLoad_DoAutoSave() |
72.54% | 73.53% | +8 |
| ️ |
zSaveLoadAutoSaveUpdate() |
41.73% | 31.67% | --61 |
| ️ |
zSaveLoad_GameSelect(int) |
28.22% | 28.11% | --4 |
| ️ |
zSaveLoad_CardCheckGameSlot(int, int, int) |
100.00% | 0.00% | --48 |
| ️ |
zSaveLoad_CardCheckValid(int, int) |
100.00% | 0.00% | --48 |
main/SB/Game/zWadUI
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
.text |
0.47% | 0.37% | --40 |
| 📈 | .text |
0.00% | 0.37% | +148 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
zUIController_Init(xBase&, xDynAsset&, unsigned long) |
75.00% | 12.50% | --20 |
| ️ |
zUIUserString_Init(xBase&, xDynAsset&, unsigned long) |
75.00% | 12.50% | --20 |
main/SB/Core/x/xWad4
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
15.61% | 16.11% | +621 |
| 📈 | .text |
0.00% | 16.11% | +20015 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | XSGAutoData::SetCache(int, int, int) |
70.70% | 92.50% | +43 |
| 📈 | xSG_cb_ISGChange(void*, en_CHGCODE) |
0.00% | 15.25% | +9 |
| ️ |
xSG_cb_leader_load(void*, st_XSAVEGAME_DATA*, st_XSAVEGAME_READCONTEXT*, unsigned int, int) |
95.33% | 0.00% | --217 |
| ️ |
xSG_cb_leader_svproc(void*, st_XSAVEGAME_DATA*, st_XSAVEGAME_WRITECONTEXT*) |
96.06% | 0.00% | --268 |
| ️ |
xSGProcess(st_XSAVEGAME_DATA*) |
27.48% | 23.45% | --39 |
| ️ |
xSGSetup(st_XSAVEGAME_DATA*, int, char*, int, long long, int) |
57.51% | 48.80% | --38 |
| ️ |
xSGSetup(st_XSAVEGAME_DATA*) |
85.88% | 0.00% | --54 |
| 📈 | xSGGameIsEmpty(st_XSAVEGAME_DATA*, int) |
20.29% | 49.55% | +67 |
| ️ |
xSGInit(en_SAVEGAME_MODE) |
100.00% | 38.41% | --155 |
| 📈 | PKR_LoadStep_Async() |
22.90% | 25.32% | +59 |
| 📈 | PKR_parse_TOC(st_HIPLOADDATA*, st_PACKER_READ_DATA*) |
32.88% | 47.08% | +141 |
| ️ |
PKR_ReadInit(void*, const char*, unsigned int, int*, PKRAssetType*, int) |
73.43% | 0.00% | --417 |
| 📈 | PKRStartup() |
34.40% | 96.49% | +141 |
| 📈 | xParGroupAddPar(xParGroup*) |
40.03% | 58.10% | +129 |
| 📈 | xParGroupAnimate(xParGroup*, float) |
0.00% | 58.50% | +372 |
| 📈 | xParCmdRotateAround_Update(xParCmd*, xParGroup*, float) |
52.53% | 68.53% | +57 |
| 📈 | xParCmdMoveRandom_Update(xParCmd*, xParGroup*, float) |
6.74% | 7.59% | +10 |
| ️ |
xParCmdMove_Update(xParCmd*, xParGroup*, float) |
7.68% | 0.00% | --10 |
| 📈 | xParCmdAccelerate_Update(xParCmd*, xParGroup*, float) |
0.18% | 18.21% | +24 |
| ✅ | xParCmdInit() |
0.89% | 100.00% | +677 |
| 📈 | xPadNormalizeAnalog(_tagxPad&, int, int) |
70.66% | 80.41% | +87 |
main/SB/Core/x/xWad2
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
10.95% | 13.30% | +5175 |
| 📈 | .text |
0.00% | 13.30% | +29323 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | xIniParse(char*, int) |
67.06% | 97.07% | +350 |
| ️ |
xhud::text_widget::update(float) |
10.66% | 8.76% | --9 |
| 📈 | xhud::text_widget::type() const |
77.78% | 99.94% | +15 |
| 📈 | xhud::text_widget::setup() |
13.36% | 42.30% | +362 |
| 📈 | xhud::model_widget::update(float) |
31.30% | 37.57% | +24 |
| 📈 | xhud::model_widget::is(unsigned int) const |
31.60% | 65.05% | +53 |
| 📈 | xhud::model_widget::type() const |
77.78% | 99.94% | +15 |
| 📈 | xhud::widget::clear_motives() |
37.24% | 55.96% | +37 |
| 📈 | xhud::widget::dispatcher(xBase*, unsigned int, const float*, xBase*, unsigned int) |
75.60% | 87.90% | +24 |
| ✅ | HIPLReadString(st_HIPLOADDATA*, char*) |
55.88% | 100.00% | +194 |
| ✅ | HIPLReadFloats(st_HIPLOADDATA*, float*, int) |
33.14% | 100.00% | +133 |
| ✅ | HIPLReadLongs(st_HIPLOADDATA*, int*, int) |
33.14% | 100.00% | +133 |
| ✅ | HIPLReadShorts(st_HIPLOADDATA*, short*, int) |
34.33% | 100.00% | +133 |
| ✅ | HIPLReadBytes(st_HIPLOADDATA*, char*, int) |
30.87% | 100.00% | +129 |
| ✅ | HIPLBlockEnter(st_HIPLOADDATA*) |
52.59% | 100.00% | +242 |
| 📈 | HIPLCreate(const char*, char*, int, int) |
82.69% | 95.83% | +63 |
| ️ |
xGroupEventCB(xBase*, xBase*, unsigned int, const float*, xBase*, unsigned int) |
52.61% | 51.75% | --4 |
| 📈 | xGroupSetup(xGroup*) |
29.67% | 34.50% | +10 |
| 📈 | xGridIterFirstCell(xGrid*, int, int, xGridIterator&) |
47.76% | 93.53% | +62 |
| ️ |
xFXRingRender() |
62.79% | 3.45% | --68 |
| 📈 | xtextbox::layout::changed(const xtextbox&) |
30.99% | 52.98% | +215 |
| 📈 | xtextbox::layout::render(const xtextbox&, int, int) |
25.86% | 32.73% | +144 |
| 📈 | xtextbox::layout::calc(const xtextbox&, unsigned long) |
35.46% | 46.71% | +272 |
| 📈 | xtextbox::layout::merge_line(xtextbox::jot_line&) |
19.32% | 36.20% | +106 |
| 📈 | xtextbox::layout::refresh_end(const xtextbox&) |
14.88% | 77.23% | +172 |
| 📈 | xtextbox::layout::clear() |
9.18% | 13.50% | +26 |
| 📈 | xtextbox::layout::refresh(const xtextbox&, bool) |
25.50% | 83.95% | +187 |
| 📈 | @unnamed@xWad2_cpp@::parse_next_text_jot(xtextbox::jot&, const xtextbox&, const xtextbox&, const char*, unsigned long) |
3.59% | 5.35% | +17 |
| ✅ | xFFXApplyOne(xFFX*, xEnt*, xScene*, float) |
17.80% | 100.00% | +437 |
| ✅ | xFactory::DestroyAll() |
22.98% | 100.00% | +200 |
| 📈 | xFactory::CreateItem(int, void*, RyzMemGrow*) |
83.89% | 85.52% | +4 |
| 📈 | xEntDriveUpdate(xEntDrive*, xScene*, float, const xCollis*) |
33.54% | 34.80% | +43 |
| 📈 | xEntDriveMount(xEntDrive*, xEnt*, float, const xCollis*) |
45.11% | 49.93% | +87 |
| 📈 | xEntCollideFloor(xEnt*, xScene*, float) |
64.15% | 70.90% | +76 |
| ️ |
xEntCollCheckOneEntNoDepen(xEnt*, xScene*, void*) |
71.30% | 68.93% | --32 |
| 📈 | xEntCollCheckOneGrid(xEnt*, xScene*, xEnt* (*)(xEnt*, xScene*, void*), xGrid*) |
30.96% | 92.39% | +1012 |
| 📈 | xEntCollide(xEnt*, xScene*, float) |
27.58% | 55.19% | +429 |
| 📈 | xEntApplyPhysics(xEnt*, xScene*, float) |
34.50% | 49.82% | +106 |
| 📈 | xEntMotionToMatrix(xEnt*, xEntFrame*) |
17.39% | 38.29% | +152 |
| ️ |
xEntDefaultTranslate(xEnt*, xVec3*, xMat4x3*) |
35.58% | 34.55% | --4 |
| 📈 | xEntBeginUpdate(xEnt*, xScene*, float) |
22.26% | 37.15% | +59 |
| ️ |
xEntUpdate(xEnt*, xScene*, float) |
36.22% | 0.00% | --212 |
| ️ |
xEntRestorePipeline(xModelInstance*) |
59.29% | 29.64% | --16 |
| ️ |
@unnamed@xWad2_cpp@::update_stacked_entity(xScene&, xEnt&, float) |
25.22% | 0.00% | --177 |
| ️ |
@unnamed@xWad2_cpp@::drop_stacked_entity(xEnt&) |
100.00% | 0.00% | --40 |
main/SB/Core/x/xWad3
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
15.14% | 15.97% | +498 |
| 📈 | .text |
0.00% | 15.97% | +9573 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xModelInstanceFree(xModelInstance*) |
24.42% | 100.00% | +498 |
| ❔ | xMat4x3Rot(xMat4x3*, const xVec3*, float, const xVec3*) |
14.28% | 14.22% | +/-0 |
main/SB/Core/x/xWad1
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
10.20% | 14.17% | +7134 |
| 📈 | .text |
0.00% | 14.17% | +25455 |
| 📈 | .text |
0.00% | 14.17% | +25455 |
| 📈 | .text |
0.00% | 14.17% | +25455 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
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24.85% | 37.97% | +31 |
| 📈 | xClimateInitAsset(_tagClimate*, xEnvAsset*) |
52.55% | 55.25% | +10 |
| ✅ | xBoundDraw(const xBound*) |
0.00% | 100.00% | +4 |
| 📈 | xBoundOBBIsectRay(const xBox*, const xMat4x3*, const xRay3*, xIsect*) |
42.00% | 80.77% | +528 |
| 📈 | xBoundGetSphere(xSphere&, const xBound&) |
11.74% | 16.71% | +45 |
| ️ |
xBoundGetBox(xBox&, const xBound&) |
30.84% | 19.13% | --32 |
| ✅ | AsyncReadStatus(st_FILELOADINFO*) |
14.83% | 100.00% | +180 |
| ️ |
AsyncIRead(st_FILELOADINFO*, int, char*, int, int) |
100.00% | 0.00% | --36 |
| ️ |
AsyncMRead(st_FILELOADINFO*, int, char*, int, int) |
100.00% | 0.00% | --36 |
| ✅ | ReadIDoubles(st_FILELOADINFO*, double*, int) |
12.41% | 100.00% | +385 |
| ✅ | ReadIFloats(st_FILELOADINFO*, float*, int) |
14.84% | 100.00% | +347 |
| ✅ | ReadILongs(st_FILELOADINFO*, int*, int) |
14.84% | 100.00% | +347 |
| ✅ | ReadIShorts(st_FILELOADINFO*, short*, int) |
15.34% | 100.00% | +335 |
| ✅ | ReadMDoubles(st_FILELOADINFO*, double*, int) |
20.27% | 100.00% | +143 |
| ✅ | ReadMFloats(st_FILELOADINFO*, float*, int) |
20.27% | 100.00% | +143 |
| ✅ | ReadMLongs(st_FILELOADINFO*, int*, int) |
20.27% | 100.00% | +143 |
| ✅ | ReadMShorts(st_FILELOADINFO*, short*, int) |
19.96% | 100.00% | +147 |
| ✅ | ReadBytes(st_FILELOADINFO*, char*, int) |
22.39% | 100.00% | +127 |
| ✅ | DiscardBuffer(st_FILELOADINFO*) |
0.00% | 100.00% | +40 |
| 📈 | ReadSeek(st_FILELOADINFO*, int) |
86.02% | 94.24% | +15 |
| 📈 | SkipBytes(st_FILELOADINFO*, int) |
82.58% | 95.18% | +27 |
| ✅ | LoadDestroy(st_FILELOADINFO*) |
79.26% | 100.00% | +28 |
| ️ |
xBinioLoadCreate(const char*, int) |
65.76% | 64.89% | --6 |
| 📈 | xPsyche::BrainEnd() |
80.00% | 86.33% | +3 |
| ️ |
xPsyche::BrainBegin() |
24.87% | 18.20% | --3 |
| ✅ | xBehaveMgr_Shutdown() |
96.67% | 100.00% | +2 |
| ️ |
xBehaveMgr_Startup() |
35.73% | 29.30% | --17 |
| 📈 | xGoalGeneric::SysEvent(xBase*, xBase*, unsigned int, const float*, xBase*, int*) |
97.86% | 99.93% | +2 |
| 📈 | xGoalGeneric::Resume(float, void*) |
96.12% | 99.88% | +2 |
| 📈 | xGoalGeneric::Suspend(float, void*) |
96.12% | 99.88% | +2 |
| 📈 | xGoalGeneric::Exit(float, void*) |
96.12% | 99.88% | +2 |
| 📈 | xGoalGeneric::Enter(float, void*) |
96.12% | 99.88% | +2 |
| ✅ | GOALDestroy_Generic(xFactoryInst*) |
84.00% | 100.00% | +6 |
| 📈 | GOALCreate_Generic(int, RyzMemGrow*, void*) |
35.58% | 90.85% | +143 |
| 📈 | xAnimPoolFree(xAnimPlay*) |
13.78% | 86.79% | +511 |
| ️ |
xAnimPoolAlloc(xMemPool*, void*, xAnimTable*, xModelInstance*) |
100.00% | 0.00% | --92 |
| 📈 | xAnimPlayEval(xAnimPlay*) |
63.76% | 92.85% | +300 |
| 📈 | xAnimPlayStartTransition(xAnimPlay*, xAnimTransition*) |
20.42% | 69.25% | +1097 |
| ️ |
SingleUpdate(xAnimSingle*, float) |
36.12% | 28.70% | --316 |
| 📈 | xAnimPlaySetState(xAnimSingle*, xAnimState*, float) |
24.08% | 71.51% | +502 |
| 📈 | EffectSingleLoop(xAnimSingle*) |
28.04% | 98.86% | +515 |
| 📈 | EffectSingleRun(xAnimSingle*) |
56.95% | 99.51% | +209 |
| 📈 | EffectSingleStart(xAnimSingle*) |
58.74% | 99.14% | +224 |
| 📈 | xAnimTableAddFileID(xAnimTable*, xAnimFile*, unsigned int, unsigned int, unsigned int) |
78.75% | 99.94% | +71 |
| 📈 | xAnimTableNewTransition(xAnimTable*, const char*, const char*, unsigned int (*)(xAnimTransition*, xAnimSingle*, void*), unsigned int (*)(xAnimTransition*, xAnimSingle*, void*), unsigned int, unsigned int, float, float, unsigned short, unsigned short, float, unsigned short*) |
67.58% | 91.65% | +152 |
| 📈 | _xAnimTableAddTransition(xAnimTable*, xAnimTransition*, const char*, const char*) |
30.22% | 52.65% | +487 |
| 📈 | xAnimFileEval(xAnimFile*, float, float*, unsigned int, xVec3*, xQuat*, float*) |
93.86% | 98.42% | +63 |
| 📈 | _xCheckAnimNameInner(const char*, const char*, int, char*, int*, int*) |
84.39% | 93.97% | +149 |
| 📈 | iCameraSetFogParams(iFogParams*, float) |
28.55% | 68.25% | +187 |
main/SB/Core/x/xWad5
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
3.99% | 5.80% | +2392 |
| 📈 | .text |
0.00% | 5.80% | +7672 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | xSTGetAssetInfoByType(unsigned int, int, PKRAssetTOCInfo*) |
23.55% | 68.27% | +221 |
| 📈 | xSTGetAssetInfo(unsigned int, PKRAssetTOCInfo*) |
23.06% | 76.68% | +231 |
| 📈 | xSTFindAssetByType(unsigned int, int, unsigned int*) |
34.61% | 91.71% | +276 |
| 📈 | xSTAssetCountByType(unsigned int) |
16.79% | 90.26% | +302 |
| 📈 | xSTFindAsset(unsigned int, unsigned int*) |
25.97% | 59.09% | +154 |
| 📈 | xSTAssetName(void*) |
18.99% | 90.45% | +300 |
| 📈 | xSTAssetName(unsigned int) |
29.40% | 91.04% | +276 |
| 📈 | xSTSwitchScene(unsigned int, void*, int (*)(void*, float)) |
31.58% | 59.77% | +148 |
| 📈 | xSTDisconnect(unsigned int, int) |
18.56% | 49.27% | +115 |
| 📈 | xSTQueueSceneAssets(unsigned int, int) |
24.46% | 52.59% | +115 |
| 📈 | xSkyDome_Render() |
37.26% | 58.01% | +97 |
| 📈 | xSkyDome_AddEntity(xEnt*, int, int, int) |
31.89% | 56.41% | +151 |
main/SB/Core/gc/iWad
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
18.14% | 18.22% | +90 |
| 📈 | .text |
0.00% | 18.22% | +18721 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
iSGCheckForCorruptFiles(st_ISGSESSION*, char(*)[64]) |
42.96% | 22.05% | --81 |
| ️ |
iSG_mc_fopen(st_ISG_MEMCARD_DATA*, const char*, int, en_ISG_IOMODE, en_ASYNC_OPERR*) |
59.86% | 49.30% | --73 |
| 📈 | iSG_bfr_icondata(char*, CARDStat*, char*, int) |
83.93% | 99.83% | +63 |
| ️ |
iSG_load_icondata() |
99.95% | 0.00% | --171 |
| 📈 | iSG_isSpaceForFile(st_ISG_MEMCARD_DATA*, int, const char*, int*, int*, int*) |
67.61% | 99.99% | +156 |
| ️ |
iSGReadLeader(st_ISGSESSION*, const char*, char*, int, int) |
46.96% | 42.43% | --41 |
| ️ |
iSGSaveFile(st_ISGSESSION*, const char*, char*, int, int, char*) |
53.18% | 40.13% | --156 |
| 📈 | iSGSelectGameDir(st_ISGSESSION*, const char*) |
34.76% | 70.48% | +182 |
| 📈 | iSGFileModDate(st_ISGSESSION*, const char*, int*, int*, int*, int*, int*, int*) |
34.24% | 90.61% | +432 |
| ️ |
iSGFileModDate(st_ISGSESSION*, const char*) |
100.00% | 0.00% | --56 |
| 📈 | iSGFileSize(st_ISGSESSION*, const char*) |
39.00% | 99.99% | +190 |
| ️ |
iSGTgtHaveRoomStartup(st_ISGSESSION*, int, int, const char*, const char*, int*, int*, int*) |
66.07% | 33.22% | --219 |
| ️ |
iSGTgtHaveRoom(st_ISGSESSION*, int, int, const char*, const char*, int*, int*, int*) |
64.71% | 30.30% | --220 |
| 📈 | iSGTgtState(st_ISGSESSION*, int, const char*) |
37.26% | 56.51% | +174 |
| ️ |
iSGTgtFormat(st_ISGSESSION*, int, int, int*) |
69.69% | 38.72% | --87 |
| ️ |
iSGStartup() |
92.19% | 0.00% | --59 |
| ️ |
iMemExit() |
100.00% | 79.67% | --12 |
| 📈 | iFileRead(tag_xFile*, void*, unsigned int) |
19.71% | 31.14% | +58 |
| ️ |
iFileLoad(const char*, unsigned int*, unsigned int*) |
44.95% | 0.00% | --143 |
| ️ |
iEnvRender(iEnv*, bool) |
41.11% | 0.49% | --92 |
| ️ |
iCSFileAsyncRead(xCutscene*, void*, unsigned int) |
22.62% | 19.35% | --8 |
| 📈 | iCSAsyncReadCB(tag_xFile*) |
42.93% | 74.58% | +56 |
| 📈 | iAnimEvalSKB(iAnimSKBHeader*, float, unsigned int, xVec3*, xQuat*) |
87.54% | 91.01% | +54 |
| ✅ | iAnimBlend(float, float, unsigned short*, float*, unsigned int, xVec3*, xQuat*, xVec3*, xQuat*, xVec3*, xQuat*) |
92.52% | 100.00% | +145 |
main/SB/Game/zTextBox
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
24.74% | 33.97% | +471 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | ztextbox::render_all() |
31.25% | 77.98% | +95 |
| 📈 | ztextbox::update_all(xScene&, float) |
0.00% | 99.83% | +23 |
| 📈 | ztextbox::load(xBase&, xDynAsset&, unsigned long) |
6.52% | 73.18% | +325 |
| 📈 | ztextbox::set_text(unsigned int) |
36.83% | 38.10% | +2 |
| 📈 | @unnamed@zTextBox_cpp@::init_textbox(ztextbox&) |
73.43% | 77.35% | +24 |
main/SB/Core/x/xCamera
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ️ |
.sdata2 |
10.00% | 0.00% | --15 |
| 📈 | .text |
20.30% | 20.93% | +78 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | xCameraRotate(xCamera*, const xVec3&, float, float, float, float) |
65.13% | 66.34% | +5 |
| ️ |
xCameraRotate(xCamera*, const xMat3x3&, float, float, float) |
58.54% | 50.30% | --34 |
| 📈 | xCameraLookYPR(xCamera*, unsigned int, float, float, float, float, float, float) |
49.93% | 52.81% | +10 |
| 📈 | xCameraMove(xCamera*, unsigned int, float, float, float, float, float, float) |
43.60% | 74.96% | +158 |
| ️ |
xCameraUpdate(xCamera*, float) |
81.53% | 29.20% | --102 |
| 📈 | xCameraReset(xCamera*, float, float, float) |
27.48% | 31.52% | +40 |
Collaborator
|
There's some regressions here that we will have to manage later on but I'm comfortable merging this for now and leaving that as a late-stage decomp task. Great work! |
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