Hooperkeeper is an Android mobile app for fans/parents of a basketball player to keep track of their player’s statistics as well as general game statistics. Involved in this process was user research, features/user archetype brainstorming, paper/low-fidelity prototypes, gesture proposals, as well as a complete implementation of the application
User archetype & project scope brainstorming: https://docs.google.com/document/d/1MU7cT0ROGHbwmzO_-PoveyE9yluBlhic9goQwqtsQYs /edit?usp=sharing
Application flow proposal as well as initial mock-ups: https://drive.google.com/file/d/17HmYTtZvVotj-7Buy27hF5qaOR_CMQcX/view?usp=sharing
Low-fidelity paper-prototypes: https://drive.google.com/file/d/1jSpesIqMx8Q7w5ISib2zDDg14LOR-ESn/view?usp=sharing
High-fidelity prototypes and presentation: https://docs.google.com/presentation/d/1pfJo1vDt6HkjGw2Onro0KA8QREG_Cw_7YmyGE7S6IFQ/edit?usp=sharing
User research questions brainstorming: https://docs.google.com/document/d/1ZoNBuqq3PqGvqivgm5R6OnNJrGCvIXgFSGEvQ-5nO6A/edit?usp=sharing
Field study presentation on developed application: https://docs.google.com/presentation/d/1SKXQ7KVEI-USBXPRDnk6TNdbDTN17e-E-D0ImrL80Eo/edit?usp=sharing
Gestures Proposal: https://docs.google.com/presentation/d/1GVILZ4mioC8RpUvb-v_PnNqM-l16CdIZRiuX48mV410/edit?usp=sharing