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Rhino Engine

C++/C# graphics demo project

Project Features

  • Forward rendering
    • Cascaded shadow map
  • Deferred rendering
    • Massive amount of dynamic lights
    • Point light shadow map
    • Screen-space reflection
  • Skinned animation with blending
  • C# level editor embedding C++ engine
  • Multithreaded resource loading
  • Lighting with normal map
  • Post-processing effects
  • Gamma correction

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Automation Assault (Team Project)

A 3D top-down shooter game built with homemade 3D engine, Hourglass

Personal Contributions

  • Direct3D 11 render pipeline
  • Dynamic lighting manager and shaders
  • Collision detection and responese
  • Level data exporting from Unity scene
  • Wwise audio system integration

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Roid Rage (Team Project)

A 2D top-down space action game made with Unity 3D

Personal Contributions

  • Prototyped 2D physics-based core gameplay
  • Boss battle design and coding
  • Visual effect and shader coding (eg. black hole, particle effects)

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