Hide earplug actions if setting disabled#4913
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PabstMirror merged 2 commits intomasterfrom Feb 16, 2017
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| #include "script_component.hpp" | ||
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| params ["_player"]; | ||
| if (!GVAR(EnableCombatDeafness)) exitWith {}; |
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Should probably do an empty line above.
jonpas
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Feb 16, 2017
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Mar 13, 2017
* Hide earplug actions if setting disabled * Add lines that are new
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Fix #4912
Hides the actions if combat deafness setting is disabled.
Also add exits on the functions in case they are manually called by a script/mission