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AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

C# 15,090 2,872 Updated Dec 8, 2022

Randomized Tiling for Unity ShaderGraph

HLSL 64 6 Updated Sep 9, 2020

A class-leading water system implemented in Unity

C# 3,786 507 Updated Feb 1, 2026

URP shader and feature example

ShaderLab 116 21 Updated Jan 15, 2026

YKEngine示例项目

C++ 68 21 Updated Jul 19, 2025

Yu-ki016的文章仓库

HLSL 96 25 Updated Nov 11, 2025

通过黑白图生成SDF图和SDF图集的小工具

QML 93 18 Updated Dec 7, 2023

A 2D Deformable body simulation in Unity using FEM

C# 155 12 Updated Jan 30, 2022

C# port of the Cylcone physics engine

C# 55 11 Updated Jan 30, 2022

3D fluid simulation on the in Unity

C# 299 40 Updated Jan 30, 2022

2D fluid simulation in Unity

C# 277 41 Updated Jan 30, 2022

A NBody simulation in Unity

C# 51 11 Updated Jan 30, 2022

A PBD fluid in unity running on the GPU

C# 751 53 Updated Aug 30, 2022

Position based dynamics in Unity

C# 331 43 Updated Jan 30, 2022

战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现

C# 81 20 Updated Jun 16, 2023

notes and related materials for GAMES103

78 14 Updated Feb 22, 2022

Water Caustics for Advanced Graphics Assignment

ShaderLab 45 13 Updated Feb 16, 2025

unity实现二维波方程交互水面与实时焦散

C# 456 112 Updated Jul 6, 2019
C# 10 3 Updated Jan 5, 2025

Procedural tree builder for Unity

C# 422 42 Updated Dec 16, 2022

Simple verlet integration simulator for Unity.

C# 289 40 Updated Mar 23, 2019

GPU-based cellular growth simulation in Unity. 🧠

C# 277 26 Updated Jan 26, 2019

Volume rendering by object space raymarching for Unity

C# 420 72 Updated Nov 26, 2018

Procedural skinned mesh animation 🐍 for Unity.

C# 88 18 Updated Feb 3, 2018

GPU Particle System for Unity (require DirectX environment)

C# 1 Updated Dec 2, 2016

Sketches for interactive coding group.

HLSL 14 2 Updated May 17, 2017

Procedural flower generator for Unity.

C# 254 44 Updated Jan 30, 2017

interactivity-waterplane

C# 63 18 Updated Feb 15, 2020

《Real-Time Rendering 4th》 (RTR4) 中文翻译

3,068 401 Updated Mar 13, 2025
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