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Works in MacOS with a different path designation #2

@estefan3112

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@estefan3112

Hi, great work, at least in MacOS, the path to glsl_shader_mame0 must be different:
/Users/---insert username---/---insert path to mame folder---/mame/glsl/mame-psgs
And great performance as a lightweight shader!
(MacMini M1 and mame 246)

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