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Showing results

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

C# 2,279 462 Updated Jan 7, 2026

Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity

C# 323 33 Updated May 30, 2025

Pusher Channels Client Library for .NET

C# 115 116 Updated Oct 2, 2025

SuperSocket is a high-performance, extensible socket server application framework for .NET. It provides a robust architecture for building custom network communication applications with support for…

C# 4,216 1,170 Updated Dec 30, 2025

A player traversal toolkit for Unity.

C# 196 18 Updated Oct 12, 2021
C# 1 1 Updated Nov 19, 2024

A Unity plugin to create curved content in real-time with bézier curves

C# 8 3 Updated Mar 7, 2025
C# 45 2 Updated Dec 26, 2025

Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)

C# 39 12 Updated Nov 29, 2021

Learn how to implement boat physics in Unity

C# 117 38 Updated Jan 31, 2022

Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping

ShaderLab 64 8 Updated Oct 19, 2022

Project for our itchio gbjams

C# 3 Updated Sep 22, 2025

A naive approach to make a client/server small rts game

C# 2 Updated Oct 24, 2020

Just learning stuff about Unity ECS and how to interact/integrate with games

C# 2 Updated Jan 25, 2022

Unity's Editor GameObjects Paint Tool for 2D Games. It contains both a custom window for objects palette + a customizable brush for paining.

C# 47 1 Updated May 24, 2023

Just some easy gizmos to draw ui rulers to help implement ui

C# 25 4 Updated Oct 31, 2023

Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets

C# 33 3 Updated Apr 26, 2025

Gemserk Unity Utilities

C# 10 Updated Jan 7, 2026

UniState is a modern, high-performance, scalable state machine package for Unity.

C# 227 13 Updated Nov 3, 2025

A Unity Editor tool for comparing multiple Unity objects side-by-side in a single window. Supports GameObjects, Components, ScriptableObjects, Materials, Textures, Audio Clips, and more with full I…

C# 9 1 Updated Nov 30, 2025

Learn how to bake animations as a series of "snapshots" of meshes.

ShaderLab 50 13 Updated Oct 30, 2022

Learn how to implement a framework to manage animations between scenes.

ShaderLab 17 1 Updated Nov 26, 2022

A quest System for Unity with a built in node editor

C# 39 8 Updated Jul 29, 2024

Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of comp…

C# 1,064 44 Updated Jan 5, 2026

A lightweight and flexible object pooling system for Unity - Extended

C# 15 3 Updated Nov 16, 2025

Implementations of programming design patterns in Unity with examples in C# when to use them.

C# 2,053 269 Updated Oct 27, 2025

Unity project to create 2D polygonal maps. Includes a fully configurable map editor to create maps, and also some games using the map generator.

C# 40 6 Updated Dec 18, 2025

C# project that contains various projects regarding procedural image generation.

C# 29 3 Updated Oct 14, 2025

Unity project to simulate league, tournament and match systems with dynamic participants.

C# 2 1 Updated Dec 26, 2025

A Unity framework to easily create and edit basic map-style maps, with features useful in games.

C# 4 1 Updated Nov 16, 2025
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