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DynamicEngine3D

DynamicEngine3D is a soft-body physics engine built using the XPBD (Extended Position-Based Dynamics) framework with the help of AI. It allows for the simulation of deformable objects in 3D space, offering realistic interactions and stable behavior for soft bodies in real-time applications. It is built specifically for Krumpl3D

Usage:

Used for Car, Jelly, Metal deformation

Aim:

Become a Gold-Standard of Soft-body Physics in Unity

License:

This project is licensed under the MIT License.

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Open-source Soft-Body Physics Engine for Unity3D

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