DynamicEngine3D is a soft-body physics engine built using the XPBD (Extended Position-Based Dynamics) framework with the help of AI. It allows for the simulation of deformable objects in 3D space, offering realistic interactions and stable behavior for soft bodies in real-time applications. It is built specifically for Krumpl3D
Used for Car, Jelly, Metal deformation
Become a Gold-Standard of Soft-body Physics in Unity
This project is licensed under the MIT License.