A simple game built in React with logic in JavaScript. A fighting game where you control your fighter using a text input. Basically a React form that controls an output.
- A fighting game where you type out attacks to try and reduce a computer opponents health to zero.
- You and the computer have a health bar that corresponds to how much health you have left.
- Animated characters attack each other after your input.
- The quicker you type the more damage you do, the computer will do a random attack every x seconds.
- Attacks have a chance to miss. They do different amounts of damage.
- Attacks don't necessarily do the same damage each time. Broadly the longer it takes to type the more damage it should do and the more damage it does the higher chance to miss.
- Mobile should make the computer slower than desktop because input is harder.
- Some attacks should be secret and human players shouldn't be able to look them up, rather discovering what is possible by typing in different attacks.
- There could be moves like block or dodge.
- In the future you could fight a tournament against computer characters who increase in difficulty, quicker attacks, better accuracy, stronger attacks.
Try the game here! https://russellshire.github.io/Type-Fighter-V2/
-slow computer on mobile -Add start conditions -Animate being hit (and attacks being interrupted) -Handle blocking? -Strip spaces from input -Add more attacks -Disable ctrl-v -Add character select
Credit: https://www.spriters-resource.com/arcade/streetfighter2/
In the project directory, you can run:
Runs the app in the development mode.
Open http://localhost:3000 to view it in your browser.
The page will reload when you make changes.
You may also see any lint errors in the console.
Launches the test runner in the interactive watch mode.
See the section about running tests for more information.
Builds the app for production to the build folder.
It correctly bundles React in production mode and optimizes the build for the best performance.
The build is minified and the filenames include the hashes.
Your app is ready to be deployed!
See the section about deployment for more information.