Stars
An experimental implementation of the Processing API in Rust
CLI, Web, LSP, and MCP toolkit to measure spec coverage in Rust codebases
A portable hash function that heavily optimized for performance and quality, featuring novel, high-efficiency structures.
Simple async Rust profiler with memory and data-flow insights - quickly find and debug performance bottlenecks.
SuperCollider's scsynth audio engine as a Web AudioWorklet
A set of shaders for Godot to create realistic humanoid characters
A portable guitar training tool & DIY kit ποΈπΈ
This crate provides an Egui integration for the Bevy game engine. πΊπ¦ Please support the Ukrainian army: https://savelife.in.ua/en/
LimboAI - Behavior Trees and State Machines for Godot 4
Fault-tolerant async actors for Rust that scale seamlessly
Save/restore timestamps when building Rust code in CI (to allow fresh checkouts but taking advantage of incremental builds)
Rust reflection, serialization, deserialization, pretty printing, etc. β the last proc macro you should need
π¦ No-nonsense hardware testing/simulation in Rust π οΈ | Verilog, Spade, Veryl
What do we want? Fast builds. When do we want it? I'm sorry, I got distracted.
3D Godot Plush Character in Godot 4.x
Open source comprehensive 2D content creation tool suite for graphic design, digital art, and interactive real-time motion graphics β featuring node-based procedural editing
Publish Rust crates from CI with a Release PR.
Highlight and capture the web in your favorite browser. The official Web Clipper extension for Obsidian.




