Skip to content

chatbubbles: memory overflow "exploit" (truncate display) #30

@Cynosphere

Description

@Cynosphere

chatbubbles can render a lot more characters than is needed, causing people to be able to overflow other players memory to the default heap allocation (3GB) if the attacker has a higher heap allocation

tldr: lots of characters = oom errors and possible crashes

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions