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A library for Unity extensions which want to have custom locale for translation instead of unity's locale.

C# 9 2 Updated Jul 4, 2025

A lightweight library to quickly ProRate a number across a collection.

C# 5 Updated Sep 8, 2017

An project to install vpm package published in non-official registry with unitypackage file.

C# 28 2 Updated Jun 25, 2025

Creates diagrams from textual descriptions!

JavaScript 3,866 278 Updated Jan 3, 2026

CIAM .NET samples

PowerShell 44 31 Updated Sep 29, 2025

Azure AD B2C custom policy solutions and samples.

C# 895 604 Updated Jul 15, 2025

Blazor Server OpenID Connect authentication and session security

C# 37 5 Updated Nov 14, 2025

MAUI Android Firebase notification with Image

C# 7 1 Updated Oct 13, 2024

A Super Mario 64 decompilation, brought to you by a bunch of clever folks.

C 8,399 1,517 Updated Feb 4, 2024

Unity il2cpp reverse engineer

C# 8,454 1,689 Updated Aug 18, 2024

布風骨物理エンジン

C# 617 82 Updated Oct 19, 2023

A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh

JavaScript 849 66 Updated Sep 5, 2025

Solid modeling library for .NET

C# 70 27 Updated Sep 25, 2025

Realtime-CSG, CSG level editor for Unity

C# 939 106 Updated Jul 21, 2025

A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).

C# 676 112 Updated Jun 18, 2024

Constructive solid geometry library

C 36 4 Updated Jan 29, 2021

[Unity] GPU-optimized marching cubes isosurface reconstruction

C# 465 47 Updated Aug 12, 2024

A utility for mesh simplification

C# 15 3 Updated Apr 27, 2015

worldwide holidays

JavaScript 1,034 279 Updated Dec 24, 2025

Collection of different boid simulation implementations in unity. Includes: implementation with GameObjects, with ECS only, with ECS and Unity Jobs combined with Burst Compiler (2 different approac…

C# 41 15 Updated Aug 14, 2020

Feature-rich shaders for avatars

ShaderLab 1,326 148 Updated Oct 29, 2025

A Blazor Wasm App with Authentication/Authorization without IdentityServer

C# 12 3 Updated Jul 16, 2023

Source code for "Interactive All-Hex Meshing via Cuboid Decomposition" [SIGGRAPH Asia 2021].

C++ 186 23 Updated Nov 11, 2024

A realtime-safe single-producer single-consumer (SPSC) ring buffer

Rust 269 22 Updated Jan 3, 2026

Educational blog posts for Rust beginners

Rust 8,287 428 Updated Feb 17, 2025

header-only library for time-domain streaming signal processing

C++ 6 Updated Apr 24, 2019

A simple pitch shifting script (Time-Domain Pitch-Synchronous Overlap and Add)

Python 158 16 Updated Nov 25, 2019

A simple way to add buoyancy / water physics in Unity, built on the existing physics engine

C# 309 21 Updated May 12, 2022
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