Skip to content
View MasterDrake's full-sized avatar

Block or report MasterDrake

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Fast and exact implementation of the C++ from_chars functions for number types: 4x to 10x faster than strtod, part of GCC 12, MySQL, Chromium, Redis and WebKit/Safari

C++ 2,023 180 Updated Mar 9, 2026

Completely reworked and improved C++ version of Advanced Locomotion System V4.

C++ 1,340 333 Updated Feb 8, 2026

An Unreal Engine 5 plugin that extends ALS-Refactored with a set of popular replicated gameplay features, to demonstrate the extendability of ALS-Refactored in a Modular, Data-Driven, UE5 Way. The …

C++ 325 55 Updated Sep 20, 2025

An attempt to make Unreal Engine 4 projects more consistent

6,104 1,255 Updated Oct 5, 2023

A collection of Unreal Engine 5 blueprint nodes translated into C++

Markdown 92 11 Updated Jun 9, 2024

Github Action to deploy a game to Steam

Shell 313 85 Updated Nov 17, 2025

Unreal Engine Plugin that exposes useful functions to Blueprints.

C++ 59 8 Updated Feb 13, 2026

Fork of Prefabricator - Prefab plugin (https://prefabricator.dev) updated and maintained for UE5 and beyond

C++ 16 4 Updated Apr 28, 2025

EIK (Epic Online Services Integration Kit) is a plugin that enables seamless integration between Epic Online Services (EOS) and Unreal Engine. The plugin provides access to the EOS SDK (Software De…

C++ 406 84 Updated Jan 13, 2026

The most ultimate Steam plugin with complete support of Blueprints with support for Unreal Engine 5.2 and above

C++ 204 37 Updated Jan 2, 2026

UE5 plugin to measure and analyse bottlenecks in asset dependency sizes

C++ 3 Updated Oct 15, 2025

Standalone Lightweight, Local Dynamic Navigation System for Unreal Engine 5

C++ 13 2 Updated Dec 15, 2025

A lightweight, high-performance projectile system for Unreal Engine 5, using a data-driven approach with a central bullet manager and struct array. Supports lots of bullets with minimal CPU overhea…

C++ 25 1 Updated Sep 1, 2025

UE5 Plugin for generating, storing, and querying traversal segments data

C++ 48 2 Updated Dec 15, 2025

Unreal Engine Plugin aim to ease merging skeletal meshes at runtime async to improve performance.

C++ 6 1 Updated Nov 22, 2025

Compute shader-based runtime tessellation without Hull/Domain shaders.

C++ 15 1 Updated Nov 14, 2025

Unreal Engine editor tool for profiling objects in memory

C++ 9 Updated Dec 24, 2025

An Unreal Engine plugin for displaying text in Niagara Systems

C++ 116 24 Updated Jan 20, 2026

Zero-Config Arbitrary Gravity & Surface Adhesion Framework for UE5.4+. Native C++ "Magneboot" locomotion with gimbal-free camera stabilization.

C++ 12 1 Updated Mar 4, 2026

Unreal plugin to save energy by reducing max fps and screen percentage when no input is detected or the window loses focus. Based on https://cdn2.unrealengine.com/reducing-fortnites-power-consumpti…

C++ 37 Updated Feb 23, 2026

Runtime video and screenshot capture system for Unreal Engine

C++ 132 28 Updated Apr 15, 2024

Generic graph data structure plugin for Unreal Engine 5 with Dialogue Graph implementation.

C++ 3 Updated Feb 16, 2024

This (middle-advance) system is made with Unreal Engine 4.27

C++ 6 Updated Jan 26, 2024

The Ultimate Starter Kit plugin to speed up development of Unreal Engine games

C++ 353 29 Updated Nov 20, 2024

Generic graph data structure plugin for ue4

C++ 762 168 Updated Feb 4, 2024

Detecting collisions using synchronous and asynchronous line trace and sweep trace to avoid paper bullet problem [C++, UE4, UE5, Plugin]

C++ 28 5 Updated Mar 21, 2025

Generic Object Pooling Plugin for UE5

C++ 39 5 Updated Feb 26, 2025

Collection of Unreal Engine 5 visual effects I made. the aim of this project is to cover "patterns of how to implement" , and it's an experiment in new mechanisms in Unreal Engine

82 9 Updated Dec 5, 2023

Procedural physics-driven hit reactions on skeletal meshes. The most powerful hit reaction system you'll ever need.

C++ 135 13 Updated Jan 17, 2026

DarknessFX Collection of Unreal Engine Materials

348 36 Updated Jan 7, 2026
Next