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Python package for SteelSeries Sonar
Yarn Spinner is a tool for building interactive dialogue in games!
A Visual Studio extension that exposes semantic C# code analysis via the Model Context Protocol (MCP), powered by the live Roslyn workspace inside Visual Studio.
Unity, Timeline, Cinemachine, C#, Blender, Motionbuilder
Similar to the video player's GUI for controlling Playable Director at runtime.
An extension to Unity Timeline that supports runtime object bindings.
.NET wrapper around Google's PDFium library
This Godot program generates Householder matrix delay times.
Ghidra is a software reverse engineering (SRE) framework
🎬ActionMesh: A fast video to animated mesh model with unprecedented quality. Generate animated mesh seamlessly importable into any 3D software in less than a minute.
GameAI.Net is a high-performance embedded realtime AI compute library for games and simulations on .NET.
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
A set of AI-enabled effects, generators, and analyzers for Audacity®.
A Cosmic twist on a classic Suika Game
An Opensource, GPU-Accelerated, Particle-Based, Multi-phase, Real-time Fluid Simulation Engine for Unity and a game which showcases its features.
Fetch data from the Euronext API and writes it to a CSV file.
A editor tool used to take screenshots for documentation
Some helpful utilities for Unity WebGL games
High performance Token-Oriented Object Notation (TOON) encoder for .NET.
Proxy that exposes Antigravity provided claude / gemini models, so we can use them in Claude Code and OpenClaw (Clawdbot)
Repository of projects that showcase the new DOTS animation package (com.unity.animation).
POBG: Peeled Or Be Grilled – A fast-paced multiplayer battle game where Potato and Tomato teams fight to the last veggie standing.




