esGLUT is a tiny GLUT implementation which initializes OpenGL-ES 2 as-well as handle keyboard and mouse events.
esGLUT was first created to build a Windows emulator of the WebGL and GLUT features supported by Emscripten (http://emscripten.org) ; as such it should serve as a convenient base to build portable OpenGL-ES2/WebGL applications.
Binaries of OpenGL ES 2 for Windows are provided as pre-built binaries of the Angleproject (http://code.google.com/p/angleproject/).
Precompiled samples can be found at: http://talansoft.com/muse/webgl/index.html
esGLUT is MIT licensed, see LICENSE.txt.