Transforming ideas into living worlds!
- 🎮 Role: Developer of gameplay, progression, and gamification systems (C#, Unity, Unreal Engine Blueprint).
- 🎓 Graduation: Systems analysis and development.
- 🎯 Specialty: Gamification and Game System Development using: | C# e Blueprint |.
- 🎨 Interests: I like to be involved with the project I'm working on from the initial idea to the final product, seeing the work come to life!
Note: My repositories focus on Unity | Unreal Engine 5 | C# | Blueprint | Git | OOP, where I apply concepts of Game Development, Code Architecture, gameplay systems, progression systems, and applied gamification, to create a structure with maximum practicality and efficiency.
- Gameplay Systems Architecture
- Progression Systems
- Multiplayer Foundations
- Gamification Design
- Object-Oriented Programming