Releases: MagicLibStarsector/MagicLib
Releases · MagicLibStarsector/MagicLib
1.5.7-dev6969
- Fixed blacklist excluding src code from public release.
- Otherwise, same as 1.5.7-dev01
1.5.7-dev01
MagicBounty
- Fixed bounties that use existing_target_memkey (by Numan).
MagicPaintjobs
- Increased "shiny" paintjob spawn rate to 1 in 25 (was 1 in 50).
- "Shiny" paintjobs only show up in NPC fleets only and are permanent (cannot be removed/changed).
- Fixed shiny paintjobs not getting added due to vanilla wonkiness.
- Paintjob UI on refit screen now makes sounds.
MagicAchievements
- Removed perf impact of checking if there's a completed achievement to show a notification for
1.5.6
1.5.5
Fixed achievements file not getting created if missing.
1.5.4-RC01
MagicAchievements
- Fixed combat achievements sometimes not saving and showing an error.
1.5.3
MagicBounty
- Fixed Bounty Board using
job_forFactioninstead oftrigger_marketFactionkeys. - Fixed Bounty Board not taking into account
trigger_playerRelationshipkeys. - Console command to validate a bounty now includes
existing_target_memkeyin its calculation.- This is only a change to the console command; the bounty generation itself included this already.
- Fixed crash when starting battles if there's no flagship.
MagicAchievements
- Fixed achievements being wiped if the game was started with the feature disabled (reported by @Lukas22041).
- Fixed a performance issue during combat.
Misc
- Fixed a few Kotlin extension methods requiring non-null params despite underlying method not needing them (thanks
@niko). - Fixed hidden hullmods showing up in the new 0.98a codex.
- Externalized MagicPaintjob strings.
1.5.3-RC01
Externalized MagicPaintjob 2.0 strings.
1.5.2
MagicBounty
- Added
fleet_attitudeto MagicBounty, allowing you to make a fleet neutral or hostile. - If a bounty has no spawn locations, try again without Tags.THEME_HIDDEN.
- For bounties that only spawn in hidden systems.
MagicPaintjobs
- Added template files for MagicPaintjobs 2.0.
- Fixed ships not showing up in new paintjob selector if they have a D-mod.
- Fixed docs for engine paintjob files.
engineSpecshould have beenengine.
1.5.2-dev01
MagicBounty
- Added
fleet_attitudeto MagicBounty, allowing you to make a fleet neutral or hostile. - If a bounty has no spawn locations, try again without Tags.THEME_HIDDEN.
- For bounties that only spawn in hidden systems.
MagicPaintjobs
- Added template files for MagicPaintjobs 2.0.
- Fixed ships not showing up in new paintjob selector if they have a D-mod.
- Fixed docs for engine paintjob files.
engineSpecshould have beenengine.
1.5.1
Fixed version checker file to not constantly say there's an update.