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When host has no audio playing, Sunshine won't send audio. For webOS client, when surround sound is used, video will freeze when there is no audio coming in.
This PR allows the host to send empty audio frame in such case, mitigating webOS freezing issue.
Screenshot
Issues Fixed or Closed
Roadmap Issues
Type of Change
feat: New feature (non-breaking change which adds functionality)
fix: Bug fix (non-breaking change which fixes an issue)
docs: Documentation only changes
style: Changes that do not affect the meaning of the code (white-space, formatting, missing semicolons, etc.)
refactor: Code change that neither fixes a bug nor adds a feature
perf: Code change that improves performance
test: Adding missing tests or correcting existing tests
build: Changes that affect the build system or external dependencies
ci: Changes to CI configuration files and scripts
chore: Other changes that don't modify src or test files
revert: Reverts a previous commit
BREAKING CHANGE: Introduces a breaking change (can be combined with any type above)
Checklist
Code follows the style guidelines of this project
Code has been self-reviewed
Code has been commented, particularly in hard-to-understand areas
Code docstring/documentation-blocks for new or existing methods/components have been added or updated
Unit tests have been added or updated for any new or modified functionality
AI Usage
None: No AI tools were used in creating this PR
Light: AI provided minor assistance (formatting, simple suggestions)
Moderate: AI helped with code generation or debugging specific parts
Heavy: AI generated most or all of the code changes
ReenigneArcher
changed the title
Continuous Audio Feature
fix(audio): allow sending continuous audio
Sep 16, 2025
ReenigneArcher
changed the title
fix(audio): allow sending continuous audio
feat(audio): allow sending continuous audio
Sep 16, 2025
LGTM, nice and simple, and seems fine as a hidden setting. I guess the only downside is that the audio stream is CBR so all those zeroes still consume 512k/1.5Mb/2Mb.
❌ Patch coverage is 0% with 16 lines in your changes missing coverage. Please review.
✅ Project coverage is 11.97%. Comparing base (246d8f1) to head (e3069d9). ⚠️ Report is 78 commits behind head on master.
@ReenigneArcher Yes. Only when the client requests continuousAudio=1 via launch request, Sunshine will feed empty audio frame when it's not able to capture one.
It's simple because it has an inherent buffer underrun - buffer is only filled when WaitForSingleObjectEx() times out and this function always overshoots. But it it fixes your issue...
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Description
When host has no audio playing, Sunshine won't send audio. For webOS client, when surround sound is used, video will freeze when there is no audio coming in.
This PR allows the host to send empty audio frame in such case, mitigating webOS freezing issue.
Screenshot
Issues Fixed or Closed
Roadmap Issues
Type of Change
Checklist
AI Usage