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Open Source Image and Video Restoration Toolbox for Super-resolution, Denoise, Deblurring, etc. Currently, it includes EDSR, RCAN, SRResNet, SRGAN, ESRGAN, EDVR, BasicVSR, SwinIR, ECBSR, etc. Also …
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
[SIGGRAPH Asia 2025] Lightweight, Edge-Aware, and Temporally Consistent Supersampling for Mobile Real-Time Rendering
Sharp Monocular View Synthesis in Less Than a Second
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )
💡 Experimental real-time global illumination renderer 🦀
Powerful C++ game engine with a Vulkan renderer. Includes features like PBR, ray tracing, realtime global illumination, scripting and more
[SIGGRAPH'25 (ACM TOG)] TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians
A cheatsheet of modern C++ language and library features.
Goliath Dataset and Official PyTorch Implementation of RelightableHands, Relightable Gaussian Codec Avatars, and Driving-Signal Aware Full-Body Avatars.
SIGGRAPH 2025 "Practical Inverse Rendering Of Textured And Translucent Appearance"
哔哩下载姬(跨平台版)downkyi,哔哩哔哩网站视频下载工具,支持批量下载,支持8K、HDR、杜比视界,提供工具箱(音视频提取、去水印等)。
[CVPR 2025] Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes
Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
AGE animation official website URL release page(AGE动漫官网网址发布页)
ECCV2022 - Real-Time Intermediate Flow Estimation for Video Frame Interpolation
Implementation of "Quadratic video interpolation", NeurIPS 2019.
Depth-Aware Video Frame Interpolation (CVPR 2019)
Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
The main repository for the FidelityFX SDK.
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald