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Friflo.Engine.ECS Public
Forked from friflo/Friflo.Engine.ECSHigh-performance C# ECS
C# MIT License UpdatedNov 18, 2025 -
Rhino.Testing Public
Forked from mcneel/Rhino.TestingNUnit dotnet unit testing for Rhino3D
C# MIT License UpdatedOct 24, 2025 -
flecs Public
Forked from SanderMertens/flecsA fast entity component system (ECS) for C & C++
C Other UpdatedJan 17, 2025 -
Flecs.NET Public
Forked from BeanCheeseBurrito/Flecs.NETA C# wrapper for flecs
C# MIT License UpdatedJan 16, 2025 -
rhino-developer-samples Public
Forked from mcneel/rhino-developer-samplesRhino and Grasshopper developer sample code
C++ Other UpdatedNov 14, 2024 -
SnailAI Public
Forked from RIOS-DigitalPractice/SnailAI"Realtime" AI rendering within Rhino
C# MIT License UpdatedNov 11, 2024 -
GrasshopperPluginTemplate Public
Forked from shapediver/GrasshopperPluginTemplateBest-practice template for a Grasshopper and Rhino plugin using a shared library and tests
C# MIT License UpdatedNov 1, 2024 -
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speckle-sharp-connectors Public
Forked from specklesystems/speckle-sharp-connectorsSpeckle Connectors V3
C# Apache License 2.0 UpdatedOct 22, 2024 -
speckle-sharp Public
Forked from specklesystems/speckle-sharp.NET SDK, Schema and Connectors: Revit, Rhino, Grasshopper, Dynamo, ETABS, AutoCAD, Civil3D & more.
C# Apache License 2.0 UpdatedOct 22, 2024 -
speckle-sharp-sdk Public
Forked from specklesystems/speckle-sharp-sdkThe Speckle SDK/Core for V3
C# Apache License 2.0 UpdatedOct 22, 2024 -
Arch Public
Forked from genaray/ArchA high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
C# Apache License 2.0 UpdatedSep 11, 2024 -
Expando Public
Forked from RickStrahl/ExpandoExtensible dynamic types for .NET
C# UpdatedAug 21, 2024 -
ecsrx Public
Forked from EcsRx/ecsrxA reactive take on the ECS pattern for .net game developers
C# MIT License UpdatedJun 15, 2024 -
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Heron Public
Forked from blueherongis/HeronAn add-on for Grasshopper enabling the GIS functions of GDAL in Rhino 3d
C# MIT License UpdatedApr 22, 2023 -
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Magnetizing_FloorPlanGenerator Public
Forked from hellguz/Magnetizing_FloorPlanGenerator -
nodeeditor Public
Forked from paceholder/nodeeditorQt Node Editor. Dataflow programming framework
C++ BSD 3-Clause "New" or "Revised" License UpdatedJun 22, 2020 -
GenericGraph Public
Forked from jinyuliao/GenericGraphGeneric graph data structure plugin for ue4
C++ MIT License UpdatedDec 11, 2019 -
RevitTestFramework Public
Forked from DynamoDS/RevitTestFrameworkUnit Testing on Revit
C# UpdatedJul 25, 2019 -
ogre Public
Forked from OGRECave/ogrescene-oriented, flexible 3D engine written in C++ - Ogre1 upstream, Ogre2 mirror
C++ MIT License UpdatedFeb 8, 2019 -
RuntimeMeshComponent Public
Forked from TriAxis-Games/RealtimeMeshComponentUnreal Engine 4 plugin component for rendering runtime generated content.
C++ MIT License UpdatedNov 24, 2017 -
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HexPlanet Public
Procedural Generation and Simulation of Earth-like planets
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Spaceplanning_ADSK_PW Public
Forked from Dewb/Spaceplanning_ADSK_PWDynamo based Space Plan Generator
C# UpdatedJul 12, 2016 -
SimplexNoise Public
Forked from devdad/SimplexNoise* This is a clean, fast, modern and free Perlin Simplex noise function.All Public Functions are BlueprintCallable so they can be used in every blueprint. From DevDad and Dedicated to you and Unreal…
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RvtUnit Public
Forked from marceloq/RvtUnitAn example project which shows how to setup nUnit (plus other test helpers like Moq) to run inside Revit
C# BSD 3-Clause "New" or "Revised" License UpdatedJul 12, 2013

