可编程安卓连点器。
A script-based, click-and-drag simulation, game helper software for Android.
娱乐作品,您可随意修改使用。
Entertainment software, feel free to modify and use.
Video for example:
| 游戏 | 角色 | 操作 | 视频地址 |
|---|---|---|---|
| 原神 | 纳维莱特 | 转圈AOE | https://www.bilibili.com/video/BV1TD42157nn/ |
| 原神 | 散兵 | 染水17重击 | https://www.bilibili.com/video/BV1qj41157dp/ |
| 原神 | 剧情连点 |
内置脚本(运行APP仅显示字符串部分):
Built-in script(only show strings when APP running):
- calculating
edt.putString(CODE_TITLE+0, "算数.例");
edt.putString(CODE+0,
"//计算并输出\n" +
"//按钮:保存->编译->试运行(输出结果)\n" +
"数据 abc = 1+ (6+2*3-9) /3 \n" +
"输出 abc");- time && loop && if && closure
edt.putString(CODE_TITLE+1, "时间统计.例");
edt.putString(CODE+1,
"//统计代码运行时间\n"+
"//按钮:保存->编译->试运行(输出结果)\n" +
"数据 t0 = 时间\n"+
"数据 i=0\n"+
"数据 max = 100\n"+
"重复 i < max\n"+
"{\n"+
"i = i+1\n"+
"判断 i == 1 || i == max \n"+
"{\n"+
"输出 i\n"+
"}\n"+
"}\n"+
"数据 t1 = 时间\n"+
"数据 t = t1 - t0\n"+
"输出 t\n");- simulate click
edt.putString(CODE_TITLE+2, "点击[显/隐坐标].例");
edt.putString(CODE+2,
"//模拟点击“显/隐坐标”按钮\n" +
"//注意使用“显/隐坐标”功能,根据本机像素修改坐标\n" +
"//ab应位于按钮上,xy应与“显/隐坐标”后的数值相同\n" +
"//按钮:保存->编译->试运行(模拟点击)\n" +
"数据 a = 50\n"+
"数据 b = 450\n"+
"数据 x = 50\n"+
"数据 y = 450\n"+
"划屏 a b a b 10\n"+
"暂停 2000\n"+
"划屏 x y x y 10\n");- game operation: Genshin Impact, Navi-Lite, spinning AoE
edt.putString(CODE_TITLE+3, "转龙.原神");
edt.putString(CODE+3,
"//注意使用“显/隐坐标”功能,根据本机像素修改坐标\n" +
"//按钮:保存->编译->代码列表勾选->浮窗按钮\n" +
"数据 x = 1920\n"+
"数据 y = 820\n"+
"数据 x2 = 400\n"+
"数据 t = 时间\n"+
"重复 时间 < t + 11000\n"+
"{\n"+
"划屏 x y x2 y 500\n"+
"暂停 550\n"+
"}\n");- 停止其他正在运行的模拟操作流程。
- 请确保勾选了此脚本。这个按钮可能需要快速按多次,因为其他脚本的频繁操作,有可能打断你刚刚进行的按“停止”按钮的点击行为
- STOP CURRENT RUNNING SCRIPT.
- Please confirm that this script is checked before formally using scripts from the floating window.
- You may need to click this script button multiple times, because other frequent operations from script might interrupt your recent click on the "stop" button.
edt.putString(CODE_TITLE+4, "婷芷!");
edt.putString(CODE+4,
"//停止浮窗运行中的其他代码\n"+
"//一定要勾选“婷芷”!!否则万一脚本写出无限循环,也许只能重启了嗷\n"+
"//可能需多次点击!!\n"+
"//因为正在运行的反复快速模拟点击,有可能打断刚点的“婷芷”点击!!\n"+
"//按钮:保存->编译->代码列表勾选->浮窗按钮\n" +
"数据 a");- game operation: Genshin Impact, Scaramouche, perform 17 consecutive heavy attacks infused with Hydro element."
edt.putString(CODE_TITLE+5, "散重.原神");
edt.putString(CODE+5,
"//注意使用“显/隐坐标”功能,根据本机像素修改坐标\n" +
"//按钮:保存->编译->代码列表勾选->浮窗按钮\n" +
"数据 ax = 1920\n"+
"数据 ay = 820\n"+
"数据 ex = 1730\n"+
"数据 ey = 930\n"+
"划屏 ex ey ex ey 11\n"+
"暂停 450\n"+
"数据 t = 时间\n"+
"重复 时间 < t +13000\n"+
"{\n"+
"划屏 ax ay ax ay 300\n"+
"暂停 357\n"+
"}\n");- game operation: Genshin Impact, tap to progress through the storyline dialogue."
edt.putString(CODE_TITLE+6, "剧情跳过.原神");
edt.putString(CODE+6,
"//剧情对话可能有多个按钮,依次点击\n"+
"数据 x = 1600\n"+
"数据 y1 = 720\n"+
"数据 y2 = 500\n"+
"重复 10000\n"+
"{\n"+
"划屏 x y1 x y1 19\n"+
"暂停 300\n"+
"划屏 x y2 x y2 17\n"+
"暂停 300\n"+
"}\n");