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Re-implementation of Age of Empires and the Rise of Rome expansion

C++ 115 13 Updated Dec 27, 2025

A decompilation of Duke Nukem Zero Hour

C 258 9 Updated Nov 6, 2025

Reverse engineering the 1995 game Whiplash/Fatal Racing

C 45 12 Updated Dec 12, 2025

ScummVM main repository

C++ 2,601 1,191 Updated Jan 2, 2026

A re-implementation of the RenderWare Graphics engine

C++ 717 130 Updated Sep 9, 2025
Rust 10 Updated Jan 1, 2026

Glide/DirectX implementation on D3D11/12

C++ 1,312 60 Updated Dec 7, 2025

A low-level, portable graphics library for .NET.

C# 21 2 Updated Dec 29, 2025

Microsoft.Diagnostics.Runtime is a set of APIs for introspecting processes and dumps.

C# 1,118 263 Updated Dec 15, 2025

Chris Titus Tech's Windows Utility - Install Programs, Tweaks, Fixes, and Updates

PowerShell 45,019 2,374 Updated Jan 1, 2026

Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.

C# 4,814 199 Updated Dec 29, 2025

NVIDIA PhysX SDK

C++ 4,319 575 Updated Oct 21, 2025

non-destructive sprite rotator

C 29 1 Updated Jun 9, 2023

Mirror of https://bitbucket.org/toptensoftware/win3mu

C# 20 3 Updated Aug 11, 2019

Win3mu fork from Topten Software

C# 41 4 Updated Jan 3, 2019
C++ 48 4 Updated Nov 18, 2023

SharpDisasm - x86 / x86-64 disassembler for .NET

C# 223 43 Updated Nov 1, 2019

Unofficial Bitwarden compatible server written in Rust, formerly known as bitwarden_rs

Rust 52,781 2,444 Updated Jan 1, 2026

This is the latest version of the internal repository from Pebble Technology providing the software to run on Pebble watches. Proprietary source code has been removed from this repository and it wi…

C 4,946 387 Updated Feb 25, 2025

High-performance C# ECS

C# 500 50 Updated Dec 29, 2025

Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.

C# 320 13 Updated Nov 25, 2025

Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.

C# 1,628 116 Updated Oct 1, 2025

Zero Allocation StringBuilder for .NET and Unity.

C# 2,649 179 Updated Oct 16, 2025

Decompilation of The Legend of Zelda: Skyward Sword

C++ 94 15 Updated Dec 27, 2025

Decompilation of Pokémon Mystery Dungeon: Explorers of Sky

Assembly 98 22 Updated Jan 1, 2026

Slang Render Hardware Interface

C++ 145 32 Updated Dec 18, 2025

Unreal Tournament Engine Reimplementation

C++ 1,005 33 Updated Dec 19, 2025

A MIPS and PowerPC decompiler.

Python 540 58 Updated Dec 24, 2025

Decompilation project for SpongeBob SquarePants: Battle for Bikini Bottom

C++ 155 38 Updated Dec 27, 2025
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