A retro-inspired Lode Runner game clone built in C++ with Visual Studio 2022.
This game modernizes the classic arcade gameplay by introducing AI-based enemy tracking, level progression, and coin collection mechanics.
- Player runs, climbs, and digs through blocks to collect coins.
- Multiple levels with increasing difficulty.
- Level completion requires collecting all coins and reaching the exit.
- Enemies use AI-based pathfinding to chase the player.
- Smart tracking adapts to the playerโs movements.
- Increased difficulty as levels progress.
- Collect all coins on the map.
- Avoid or outsmart enemies.
- Complete all levels to win the game.
- Language: C++
- IDE: Visual Studio 2022 (
.slnproject) - Graphics: OpenGL / SFML / WinAPI (depending on your implementation)
- AI: Pathfinding algorithms (BFS / A*) for enemy movement
- Start Game โ Select Level.
- Player collects coins while avoiding AI enemies.
- Enemies track player using AI pathfinding.
- Level completed once all coins are collected and exit is reached.
- Progress to next level with increased challenge.
git clone https://github.com/your-username/LodeRunnerAI.git
2. Open in Visual Studio
Navigate to the project folder.
Open the .sln file in Visual Studio 2022.
3. Build & Run
Select Build โ Build Solution (Ctrl+Shift+B).
Run the project (F5) to start the game.
๐ฎ Controls
W : Move up (climb ladders)
A : Move left
S : Move down (climb ladders)
D : Move right
Q : Dig left
E : Dig right
Esc : Pause / Exit๐ # Future Enhancements ๐ง Smarter AI with predictive player tracking.
๐จ Enhanced retro graphics and animations.
๐ Background music and sound effects.
๐ ๏ธ Level editor to create custom maps.
๐ Online leaderboard for high scores.
๐ฅ Contributors Hrithik Jerath โ Developer & Designer
Inspired by the classic Lode Runner (1983)