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Description
I am using the Usamune 1.93 U ROM, on Mupen 1.1.8-2, and STROOP refactor 0.6.1.
I reset the ROM and loaded an empty save file. After the intro cutscene and text, I activated the ghost hack, made a state, and loaded the state. Everything seems fine. The white flying Mario ghosts appears and circles around me. However, from this point, certain Mario actions / animations will make the game crash.
No problem:
idle, walking, turning around, jump, jumpkick, double jump, crouch, crouch slide, breakdance, ...
Crash:
backflip, longjump, sideflip, triple jump, dive, ...
Mupen crash log (longjump):
Mupen 64 1.1.8-2
27/08/2024 21:55:13
Address: 0x000000 (closest: mupen64(2).exe 0x000000)
Stack overflow (0xc0000005)
Video: C:\Users\Derek\Desktop\Mupen64-RR_Repack22\Mupen64-RR Repack\plugin\glN64.dll
Audio: C:\Users\Derek\Desktop\Mupen64-RR_Repack22\Mupen64-RR Repack\plugin\a_Jabo_Dsound.dll
Input: C:\Users\Derek\Desktop\Mupen64-RR_Repack22\Mupen64-RR Repack\plugin\TASInput.dll
RSP: C:\Users\Derek\Desktop\Mupen64-RR_Repack22\Mupen64-RR Repack\plugin\hacktarux-azimer-rsp-hle.dll
VCR Task: 0
Emu Launched: 1