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WIP Dungeon crawler with procedural generation

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DUNGEON GAME

Unfinished roguelike dungeon crawler game with simple layout generation in place. Amount and size parameters for rooms and a seed can be specified.


Example gif of layout generation using colliders and rigidbodies. The bounds are then filled with tiles after the physical simulation has finished. Inspired by this article published on Gamasutra

WIP Dungeon layout generation

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WIP Dungeon crawler with procedural generation

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