Releases: Decapitated/Godot-HTML
Releases · Decapitated/Godot-HTML
v2.0.0-pre-alpha
What's Changed
- Fix text selection + Minor fixes/improvements. by @Decapitated in #25
Compatibility Breaking Change:
- Reroute file requests for inspector at
res://inspector/tores://addons/gdhtml/inspector/
Full Changelog: v1.0.1-pre-alpha...v2.0.0-pre-alpha
v1.0.1-pre-alpha
What's Changed
- Linux build support local & actions. by @Decapitated in #19
- MacOS arm64 support by @a-morphous in #18
- Linux x86_64 arch refactor. by @Decapitated in #20
- Build for Windows & Linux. Release contains everything to run the extension. by @Decapitated in #22
New Contributors
- @a-morphous made their first contribution in #18
Full Changelog: v1.0.0-pre-alpha...v1.0.1-pre-alpha
Release v1.0.0-pre-alpha
This is the first release built using GitHub Actions.
What's Changed
- Clipboard. by @Decapitated in #12
- GDScript to JS support. by @Decapitated in #13
- godot-cpp-template baseline by @Decapitated in #17
Full Changelog: 07/31/2024-pre-alpha...v1.0.0-pre-alpha
Debug Release 07/31/2024
The extension has reached a point where most core functionality is finished.
There is some QOL stuff that needs to be worked on. But in it's current form, users should be able to do most things needed from a HTML renderer.
Provided is a x64 Windows library. I don't have access to x64 Linux/Mac.
What's Changed
- UManager + ViewRect + HtmlRect + InspectorRect by @Decapitated in #4
- BLINKING FIX 😄 by @Decapitated in #5
- Switching to Ultralight v1.4.0 Beta by @Decapitated in #6
- Basic keyboard input working. by @Decapitated in #7
- Change Texture Rect cursor when notified by View Listener by @Decapitated in #8
- JS Interop by @Decapitated in #9
- Render once per frame 🥴 by @Decapitated in #10
- Move example-site to the root of repo by @Decapitated in #11
Full Changelog: 07/17/2024-pre-alpha...07/31/2024-pre-alpha