If you want to Mod/Contribute, we strongly Recommend our inhouse Enviroment.
It includes this Repository and many Quality of Life features!
This Repository is the Source-code for our Experimental Rougelike, set in the World of Shadowrun: where Man meets Magic and Machine!
For more Info, Visit our Website to learn more about Panicroom
Open Quest-design
You find yourself in a 100x100 Area with one goal: get to the Panicroom. How you do this is up to you!
Reactionary Sandbox
There are multiple Systems determing the Behaviour of your Enviroment, all based on Cause and effect.
Fluid Classes
You are not restrained to a certain type of Abillities, you can add, remove, or change by entering Panicrooms
There are multiple versions of the Game, This is its Source Edition.
We Strongly recommend the Designer Edition!
| Features | Player Edition | Source Edition | Designer Edition |
|---|---|---|---|
| Installer | X | X | |
| Base-Game | X | X | X |
| Content-Creator | read only | limited | X |
| Modding in Godot | X | X | |
| Config | X | X | |
| Local Game-Wiki | X | X | |
| Local Docs | X | X | |
| Rust CLI | X | X | |
| Bookmarked Source | X | ||
| QOL Folder-Structure | X | ||
| QOL Text-formatting | X | ||
| Automation of Wiki entries | X | ||
| Cached Dependencies | X | ||
| Tiled Integration for Level-design | X |
If you still to work with the Source Edition, here are the next Steps:
- Downloadand install Godot 3, we recommend Version 3.4.3
- We recommend to delete all .gdignore-files in the subdirectories of Root. Directories containing this file wont be shown in Godots Filesystem.
Panicroom is a complex and intricate Enviroment of multiple Languages and Usecases. For this Reason we are momentarily focused on the Documentation of the Base-game alone. We also appreciate feedback to improve its wording, formatting and Navigation!
We currently have two Types of Documentations:
- The Wiki is for Player and content creator. It contains the most elements found in the Game and lists their attributes. We keep the Technical terms at a minimum. Most of it is maintained by our Automation.
- The Docs is for Developer. It contains more Abstract explanations about our Framework and usefull functioncalls of Modules like in an API-doc.Developer may still want to use the Wiki to get specific Info or examples.
P@nicroom is a passion project of RRR and friends:
- RedRastaRigger for lead Game-design and -architecture
- K4r11l0w1tch for QA Engineneering and Pair programming in generall
- R.I.C.H.A.R.D for content design and music
- Kapitän Glavinka for facillity management and catering
Panicroom uses the License of CC-BY-NC-SA-4.0