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NetfoxSharp

License Release Documentation Netfox Supported Version Godot_Version

A C# wrapper for the netfox addon in Godot.

Features

  • ⏲️ Consistent timing across multiple machines
  • 🖥️ Supports client-server architecture
  • 🧈 Smooth motion with easy-to-use interpolation
  • 💨 Lag compensation with Client-side Prediction and Server-side Reconciliation

Overview

This repo is an experimental release allowing the use of C# to more easily interact with the netfox addon.

Install

  • Download the repo, and move the netfox_sharp and netfox_sharp_internals folders into the addons of a C#-enabled Godot project in the .NET version of Godot 4.1+.
  • Install the netfox addon, which can be found at the link above.
  • Alternatively, download a release which includes both the relevant netfox and NetfoxSharp folders.
  • Build your project, then enable netfox and NetfoxSharp in your project settings.
  • Restart Godot, and you're done!

Supported versions

Godot 4.1+ is supported by NetfoxSharp. If you find any issue using any supported version, please open an issue.

License

NetfoxSharp is under the MIT license. Note that the netfox dependency may differ, see its license.

About

A C# wrapper for Fox's Sake Studios' netfox plugin for Godot.

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