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Render Skybox (sky sphere) by user-defined sky mesh.

C# 44 9 Updated Nov 18, 2015

Another fucking c# Steamworks implementation

C# 3,434 401 Updated Jul 29, 2025

🔥Unity国际版下载站,可通过直链或者Unity Hub下载例如Unity 6等Unity Editor的国际版,支持添加组件、下载国际版Unity Hub、包含长期支持版、技术支持版、测试版、预览版的Unity。

TypeScript 1,203 54 Updated Jan 7, 2026

Google Play Games plugin for Unity

C# 3,610 980 Updated Dec 15, 2025

Creating a new shader file with stencil from selected Shadergraph file

C# 9 Updated Mar 23, 2025

A guide, some scripts and modified Apple unity packages - for getting PSVR2 controllers working in Unity on Vision Pro

C# 1 Updated Dec 26, 2025

Gesture recognition library for Python

Python 24 4 Updated Oct 24, 2025

gesture recognition toolkit

C++ 882 285 Updated Nov 1, 2019

Sample Project on how to create a multiplayer F2P game

C# 7 Updated Nov 5, 2025

Classical Action Recognition Library

C++ 9 3 Updated Dec 11, 2025

Game Music Library For Unity

C# 4 1 Updated Dec 27, 2025
C# 40 Updated Dec 18, 2025

A drop-in, device-agnostic library for performing VR pose recognition

C# 26 Updated Apr 14, 2024

A Unity OpenXR feature that provides the frame delivery time interval.

C 5 Updated Dec 4, 2025

A powerful procedural tree creation tool for Unity. Now it is completely Open Source (MIT).

C# 14 2 Updated Jan 3, 2026

Unity Editor tool for creating optimized cross-quad impostors for vegetation and trees

13 1 Updated Jan 6, 2025

Public release of Making it Shine talk @ Unite 2025 Barcelona

C# 26 4 Updated Dec 3, 2025
C# 2 Updated Sep 9, 2025

Procedural Stochastic Texturing for Unity URP terrain

HLSL 65 4 Updated Feb 1, 2023

Procedural stochastic texturing node for Unity's Shader Graph

HLSL 39 2 Updated Feb 1, 2023

Implementation of an impostor technique for VR rendering, based on the paper "Impostor-based Rendering Acceleration for Virtual, Augmented, and Mixed Reality"

C# 29 5 Updated Sep 19, 2023

#NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Flocking Simulation. Free Unity Asset.

C# 101 26 Updated Apr 10, 2023

GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.

C# 338 48 Updated Aug 20, 2022

IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via…

C# 318 32 Updated May 18, 2025

visionOS 2 30 days challenge.

Swift 185 11 Updated May 16, 2025

QuestVisionKit is a collection of template and reference projects demonstrating how to use Meta Quest’s new Passthrough Camera API for advanced AR/VR vision, tracking, and shader effects.

C# 495 110 Updated Nov 9, 2025

The First RealTime World Transformation App for Quest

C# 145 25 Updated Oct 22, 2025

双抛物面环境映射

ShaderLab 12 1 Updated May 22, 2025

An editor utility for exporting the LODs, generated by Unity 6.2+'s MeshLOD system, and exporting them to an FBX file.

C# 154 10 Updated Aug 20, 2025
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