BansheeEngine
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lightmapper
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A C/C++ single-file library for lightmap baking by using your existing OpenGL renderer
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nvidia-texture-tools
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Repositories
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MoltenVK is an implementation of the high-performance, industry-standard Vulkan graphics and compute API, that runs on Apple's Metal graphics framework, bringing Vulkan to iOS and macOS.
BansheeEngine/MoltenVK’s past year of commit activity - bsf Public Forked from GameFoundry/bsf
Modern C++14 library for the development of real-time graphical applications
BansheeEngine/bsf’s past year of commit activity - XShaderCompiler Public Forked from BearishSun/XShaderCompiler
Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL
BansheeEngine/XShaderCompiler’s past year of commit activity - BansheeEngine Public Forked from GameDevery/BansheeEngine
Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting
BansheeEngine/BansheeEngine’s past year of commit activity - RakNet Public Forked from BearishSun/RakNet
RakNet is a cross platform, open source, C++ networking engine for game programmers.
BansheeEngine/RakNet’s past year of commit activity
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