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The ultimate Unity Text Mesh Pro helper package.

C# 47 3 Updated Jun 18, 2025

An application that allows you to control your avatar's face in VRChat using your real face.

Python 50 6 Updated Mar 13, 2026

Sunshine fork - The easiest way to stream with the native resolution of your client device

C++ 217 8 Updated Mar 15, 2026

Bind apps to specific network interfaces using Linux namespaces and routing.

Python 10 2 Updated Aug 2, 2025

All of the VRChat Prefabs that Vowgan has created for Booth and Patreon since 2020

C# 43 8 Updated May 7, 2024

This prefab lets players simulate ice skating by modeling momentum and the directional control of ice skates. Movement by leg trackers is included. Demo https://vrchat.com/home/launch?worldId=wrld_…

C# 1 Updated Nov 2, 2024

This prefab lets players simulate ice skating by modeling momentum and the directional control of ice skates. Movement by leg trackers is included. Demo https://vrchat.com/home/launch?worldId=wrld_…

C# 5 1 Updated Jan 5, 2023

Unity Sprite mesh extension

C# 271 29 Updated Mar 18, 2025

An Udon-based system to trigger events when the player looks away from the target.

2 Updated Nov 28, 2025

GDK Components and *some* WinRT Components ported to Wine.

C 623 16 Updated Feb 10, 2026

Video glitch effects for Unity

C# 2,752 235 Updated Dec 5, 2023

VRChat prefab for particle guns, complete with damage tracking and automated setup scripts

C# 53 Updated Jan 30, 2026

This package enables the execution of Udon from a separate thread.

C# 49 3 Updated Feb 14, 2024

An open source utility tool to easily manage Network IDs for VRChat worlds.

C# 27 1 Updated Mar 4, 2026

Простой экранный переводчик, screen translator

C# 284 11 Updated Apr 15, 2025

Sigma ide is the most comfortable, keyboard controlled IDE in the whole world, VIM cannot resist it.

2 Updated May 29, 2025

WIP Runtime Unity Editor made with Udon for editing VRChat worlds in game

C# 97 5 Updated Apr 11, 2025

Simple runtime editor in the Unity-editor style.

C# 28 3 Updated Jul 12, 2022

A tool which automatically saves the git hash into a text asset (Assets/Resources/GitHash) in order to use the hash at runtime.

C# 38 9 Updated Jan 30, 2024

Advanced, but simple to use, runtime level editor for Unity.

C# 116 16 Updated May 16, 2023

Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

C# 1,940 142 Updated Dec 29, 2025
Dockerfile 9 3 Updated Oct 22, 2024