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APATAKER/PatternsProject1
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# Patterns Project 1 ## In Project - Implemented Abstract Factory for Creating Diffrent Game Objects, Example: one gameObjects is affected by phiysics and other object is not - Implemented Builder Factory for Creating Diffrent Types of Game Object, Example: Gameobjects are charcterized into diffrent classes of Pirates(leader,ranged,melee) - Implemented Mediator and PIMPL on Lights - Implemented Singleton on VAOManager, only one instance of the object is used. #Contributor Dhilip Raja Nagarajan
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