My first project thats posted onto GitHub.
This is a proof-of-concept project that aims to render 3D objects in WinForm using the DrawPolygon method in System.Drawing.Graphics, and allow the user to fly around in the 3D world.
Currently it uses triangle-mesh rendering, with future plans to test a 4-sided-polygon-mesh instead to better make cubes (1 polygon per side of cube instead of 2 triangles); and then to generate a landscape of cubes like in Minecraft.
forked from EvitanRelta/3D-Rendering
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A proof-of-concept rendering of 3D objects in C# WinForm using the System.Drawing.Graphics.DrawPolygon function.
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