Stars
A modern, cross platform IDE for .NET, built with .NET & Godot
Feel bored? Pick a random game from your collection.
Utility class for registering and serializing light-weight RefCounted-based structs in Godot Engine.
Universal binary serializer for a wide variety of scenarios https://discord.gg/FGaCX4c
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Simple test to combine Flecs ecs with Godot.
A lightweight and easy to use entity component system with an effective feature set for making games.
C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub
A Godot Unit Test Framework. Support for gdScript and c# unit testing
Framework for creating and managing mods for any Godot game.
An inspector editor for Dictionaries. But better than the built-in one (as of Godot 4.1).
I needed to edit many Resource files, so figured someone would too.
A tool for making puzzle dependency charts in Godot
(mirror) A utility for exploring current editor GUI theme and its components (fonts, styles, icons, etc).
A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.
Easily add feedback and/or bug reporting functionality to your Godot game.
Demo code for my Godot Saving and Loading video
This is a repository where I make experiments with custom resources in Godot. Hope you may find it informative and useful
π¦π Active development trunk for Yarn β


