A game engine featuring a nice walk through a maze.
- Platform portability: OpenGL and C++ for Windows, Linux and macOS
- Physically based rendering (PBR)
- Cook-Torrance microfacet specular BRDF
- Point lights and directional light
- PCF shadows
- Reinhard tone mapping
- Multi-channel signed distance field (MSDF) text rendering
- Performance profiling with Tracy
assets/ # game assets
docs/ # documentation
game/ # source files for maze
sponge/ # source files for sponge game engine
tools/ # tools and utility scripts
For instructions on how to build and run the application, please refer to the full documentation
