This blog showcases the final outcome of my FMP.
Evaluation
The final major project has given me the space to grow my skills at my own pace, which to me, is invaluable. It’s allowed me to think, design, and bring to life my own ideas from start to finish, not only has it given me a better idea of the game designing process but has allowed…
Appendix
This blog shows the results of the questionnaire that I made in order to get feedback on my idea for my FMP.
Bibliography
This blog is a place to find all of the bibliographical references I have used throughout my blogs. Project Concept Blog n.d. Kuji Shrine. [image] Available at: <https://cdn.staticneo.com/ca/mini_ninjas_conceptart_IIkxT.jpg> [Accessed 26 April 2022]. n.d. Hat-boating. [image] Available at: <https://cdn.staticneo.com/ca/mini_ninjas_conceptart_0WcI3.jpg> [Accessed 26 April 2022]. Hoyoverse, 2021. Inazuma, Genshin Impact. [image] Available at: <https://www.sportskeeda.com/esports/inazuma-beautiful-genshin-impact-fans-react-latest-update-scenic-beauty-background-music> [Accessed 26 April 2022]. Brighi, L., 2018….
Creating my FMP Environment
This blog will focus on the actual production of my project, I will include screenshots as well as writing about my process and any problems I run into whilst trying to create my environment in Unreal Engine or Assets in Maya and Substance Painter. The idea I have for my Final Major Project is not…
Concept Design Portfolio
This blog will focus on the preproduction of my FMP project, complete with my time schedule, resources list, my target audience, research and inspiration, and my questionnaire. Time Schedule I decided to make a schedule to help organise my time and give me a way to stay on track so I have more of a…
Project concept
This blog will focus on what my process is for picking a final concept that I will take further on for my final major project. I will also discuss my aims and influences on this project. Original Ideas I decided to make a mind map on MindMup as a way to organise what ideas I…
Rationale
This blog will reflect on what I have learned so far in the UAL Level 3 Games Design course and summarise my progress through each Unit. When I first started this course in September, I didn’t even know what programs games designers used let alone how to use or navigate them. Throughout this course, I…