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weirdbeardgame/README.md

Hi there !

My Name's Tim. I'm a lover of game's of all types though lately it's been Horror, and Jrpgs. I do C, C++ and C# dev as well as reverse engineering. Some of my favoraite games including Fatal Frame, a PS2 era Japanese Horror Series. Final Fantasies VII - IX, Spyro, and Siren (PS2)

Godot Level Manager A Level Manager Plugin I maintain for Godot that adds several Unity like features for Level Management in Godot.

Himuro A Clean Room reverse engieering effort to reverse engineer the code of Fatal Frame 1 (PS2 Version) Utilizing several techniques and tools that enable us to get debug symbols from the game and match the code by comparing its ASM output.

MikuPan Following up from the reverse engineering effort, I'm one of the lead dev's on MikuPan assiting with porting Fatal Frame 1's engine to PC using the clean room reversed code.

Unity-Rpg A functioning JRPG engine written in C# in Unity. Working Dialouge system, Character editor, and Enemy system as well as a highly dynamic Stats system that lets stats be defined on the fly.

Github Sponsorship

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  1. Mikompilation/MikuPan Mikompilation/MikuPan Public

    PC Port Of Fatal Frame 1 Based On Himuro

    C 11 3

  2. Mikompilation/Himuro Mikompilation/Himuro Public

    Fatal Frame 1 Decompilation Project

    C 50 5

  3. Mikompilation/Minakami Mikompilation/Minakami Public

    Fatal Frame 2 Matching Decompilation Project

    C 19 3

  4. Mikompilation/Mikompilation Mikompilation/Mikompilation Public

    Reimplementation project for the Fatal Frame 2 : Crimson Butterfly (Project Zero 2/零~紅い蝶) game engine

    C 53 3

  5. Facial-Hair-Studios/GodotLevelManager Facial-Hair-Studios/GodotLevelManager Public

    C# 8