diff --git a/Modules/Data/Melee.lua b/Modules/Data/Melee.lua index b6b11d02..3af4991a 100755 --- a/Modules/Data/Melee.lua +++ b/Modules/Data/Melee.lua @@ -75,18 +75,15 @@ function _Melee:GetHitTalentBonus() if Data:GetMeleeAttackSpeedOffHand() > 0 then mod = 2 * DataUtils:GetActiveTalentSpell({30816,30818,30819}) end - else + elseif ECS.IsClassic then -- Nature's Guidance mod = 1 * DataUtils:GetActiveTalentSpell({16180,16196,16198}) end - elseif classId == Data.PALADIN then - if ECS.IsTBC then + elseif classId == Data.ROGUE then + if ECS.IsClassic then -- precision - mod = 1 * DataUtils:GetActiveTalentSpell({20189,20192,20193}) + mod = 1 * DataUtils:GetActiveTalentSpell({13705,13832,13843,13844,13845}) end - elseif classId == Data.ROGUE then - -- precision - mod = 1 * DataUtils:GetActiveTalentSpell({13705,13832,13843,13844,13845}) elseif classId == Data.DEATHKNIGHT then -- Nerves of Cold Steel -- This assumes a DK is dual wielding and not only using a one-hand main hand weapon