Momentum-based space survival
Evoids is a premium action game developed by Mike Diskett. It is an indie arcade shooter game that serves as a homage to the 1987 68000-era game Oids. This game combines side-scrolling cave flying with twin-stick shooter mechanics, tasking you with navigating caverns filled with dangers. A free demo is available.
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16-bit sci-fi arcade shooter
Evoids is a retro-inspired sci-fi arcade shooter featuring 16-bit aesthetics, side-scrolling cave environments, gravity effects, attractors, and repulsors that affect movement, as well as hazards like guided missiles, defense turrets, shield systems, teleporters, and laser trigger traps. You must pilot your ship with precision through these dangerous caverns, blasting enemies and overcoming obstacles.
This game includes a powerful built-in level editor that lets you design intricate cave systems, place hazards and enemies, and share your creations through Steam Workshop for endless replayability. However, despite dangers and enemy variety, the core gameplay loop can feel repetitive for players seeking more diverse modes or narrative-driven content.
Challenging fun with Room to grow
Evoids delivers a nostalgic yet challenging arcade shooter experience, blending gravity-based cave flying with twin-stick combat in a retro 16-bit style. Its hazards, physics-driven controls, and creative level editor offer depth and replayability, though its repetitive core loop can limit long-term engagement for broader audiences.









