getgenv().
ammo = true
getgenv().infammo = true
getgenv().killall = true
spawn(function()
if getgenv().infammo then
local mt = getrawmetatable(game)
local old = mt.__index
setreadonly(mt,false)
mt.__index = newcclosure(function(self,key,...)
if tostring(self) == "CurrentAmmo" then
if tostring(key) == "Value" then
return [Link];
end
end
return old(self,key,...)
end)
end
end)
spawn(function()
while wait() do
pcall(function()
if getgenv().ammo then
for i,v in pairs([Link]:GetDescendants()) do
if [Link] == "Configuration" then
[Link] = 0
[Link] = 0
[Link] = 0
[Link] = 0
[Link] = 0
[Link] = 0
[Link] = 0
[Link] = [Link]
[Link] = 0
[Link] = 0
end
end
end
end)
end
end)
spawn(function()
if getgenv().killall then
pcall(function()
game:GetService("RunService").Stepped:connect(function()
for i,v in pairs(game:GetService("Players"):GetChildren()) do
if [Link] ~= [Link] then
if [Link] > 0 and [Link]:FindFirstChild("Humanoid") and
[Link]:FindFirstChild("HumanoidRootPart") then
local args = {
[1] = game:GetService("Players").[Link],
[2] = {
["p"] = [Link](-462.2921142578125, 1355.014892578125, 641.5031127929688),
["pid"] = 1,
["part"] = [Link],
["d"] = 65.56036376953125,
["maxDist"] = 65.5455551147461,
["h"] = [Link],
["m"] = [Link],
["sid"] = 1,
["t"] = 0.4996892543536639,
["n"] = [Link](0.8645868897438049, 0, -0.5024833083152771)
game:GetService("ReplicatedStorage").[Link]:FireServer(unpack(args))
end
end
end
end)
end)
end
end)
local mt = getrawmetatable(game)
local old = mt.__index
setreadonly(mt,false)
mt.__index = newcclosure(function(self,key,key2)
if key == "WalkSpeed" then
return 150
end
if key2 == "JumpPower" then
return 150
end
return old(self,key,key2)
end)