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StrawberryJellyKnight

14
Posts
1
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A member registered Oct 22, 2023

Recent community posts

Finally had the chance to run this, using the Border Forests from the book as a two-session adventure.  Had a great time, combat felt slow at first but once the players got the 'rhythm' of the combat and knew their options after a couple of fights it worked really well. Character creation was great too, the options and descriptors all felt flavourful and distinct, and the starter adventure was a good way to introduce everything - although the boss did get wiped out much faster than I expected thanks to three back-to-back critical hits from the players! The only real problem that came up was that Heinous Magic seems to have less powerful options than the other magics, especially at higher levels. 

Overall, a great game which I'll probably run again!

Just picked this up, loving the deep-ocean horror atmosphere and exploration. The Mythos events and Certainty slowly ticking down feel perfect for a long, tense horror game, would love to run this someday!

Saw this on sale and had to pick it up, loving the slow fading away and mystery of the setting and really intrigued by the resource management aspect and how strange and flavourful the spells feel. The Heron's Path system also immediately feels like it would be so interesting in a longer campaign, really excited to run this!

Just read this and really loving it, the dodging and reacting mechanics in combat feel like such a good translation of the ways Souls games make you learn an enemy's tells for when to dodge vs when to block, and the spells all feel useful and flavourful. Looking forward to running this!

Caught my attention from the title alone, really enjoying the concept and how distinct all of the characters feel. Looks perfect for a Halloween game!

Love the atmosphere of this, the details in the undead player characters and the descriptions of all the areas are so evocative. Even just the setup of protecting the graves feels like it would make such a different story than the usual dungeon-crawling.

Just found Tunnel Goons through another hack of the system, came here to check out the original and I'm completely charmed by the black-and-white collage art and surreal vibes!

I always love a game that has 'heroic sacrifice' baked into the mechanics, and the options for the mech customisation look so fun. I don't know if any of my friends own tarot decks, but I'm going to have to ask them, this looks incredible!

Yessssss, this is everything I was looking for! I love a game that manages to feel like I could run an entire campaign in so few pages, and I'd not found a sci-fi game for that yet. Really excited to run this and get my players to explore an entire universe!

Super excited to read through and run this, I've been feeling the need for some sci-fi adventures and 'run-down gas station in space' is such a fun vibe.

I love the dice mechanics in this, the immediate success / failure of the contested d10s feels so streamlined. The wilderness / forest vibes of the setting are also really grabbing me, excited to run this in the future!

As a big Souls / Elden Ring / Bloodborne fan, I'm super into the theming of this. All of the flavour text in the fealties, the mounts, and the character options is so good, I can't wait to run a session zero where I tell my players they can be an undead abomination in a tacky chromed car working for blood mages!

Just read this through for the first time, and I'm so immediately intrigued by the way the war slowly escalates in the background of a game. Feels like it would be a wonderfully tense world to run games in. I've been looking at getting into OSR stuff for a while and this might be the perfect way to jump in!

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This is one of the coolest, weirdest settings I've ever seen in an rpg. Came for the incredible title, and now I'm completely hooked on this world of magical computer cards and shady corporate warfare.

 I need to get my group on board for a game of this!