[Actual Play] Like Unto Gods Pt. V (2e); Peace Treaty

And so it was that for three days our heroes prepared for their last sally into the Stronghold of Azureax. And using divination, they gleaned yet another command word of the Mirror of Mental Prowess, allowing them to open gateways to other places. And they questioned the mirror in vain, for they knew not how … More [Actual Play] Like Unto Gods Pt. V (2e); Peace Treaty

[Review] Return to the Tomb of Horrors Pt. II (AD&D 2e); Touch the Sun

“Me miserable! Which way shall I fly Infinite wrath and infinite despair? Which way I fly is hell; myself am hell; And in the lowest deep a lower deep, Still threat’ning to devour me, opens wide, To which the hell I suffer seems a heaven.” ― John Milton, Paradise Lost Pt. III: Moil, the City that Waits. … More [Review] Return to the Tomb of Horrors Pt. II (AD&D 2e); Touch the Sun

[Review] Return to the Tomb of Horrors (AD&D 2e) Pt. I; Where Eagles Dare…

[Adventure] Return to the Tomb of Horrors (1998) Bruce R. Cordell (TSR) Levels 13 – 16 TSR headquarters, Renton, 1998. Lorraine Williams and Gary Gygax are distant memories. Wizards Executives and men with clipboards and lab coats watch through plate glass as Monte Cook demonstrates yet another high level spell proficiency subsystem, quotes Monty Python … More [Review] Return to the Tomb of Horrors (AD&D 2e) Pt. I; Where Eagles Dare…

[Review] College of Wizardry (2e); Clowns to the left of me…

[Campaign Setting] College of Wizardry (1997) Bruce Cordell (TSR) “Gee Cordell, what do you wanna do tonight?” “The same thing we do every night Monte. Try to inject more High Fantasy tossfiddle into Dnd!” – Monte & the Cordell, intro, ep 1. “Monte & Cordell Inject High Fantasy tossfiddle into DnD” When I first read … More [Review] College of Wizardry (2e); Clowns to the left of me…

[Review] The Shattered Circle (2e); Signature Cordell

[Adventure] The Shattered Circle (1998) Bruce Cordell (TSR) Levels 1 – 3 A belated happy kingsday to everyone! By popular demand and in honor of his majesty King Willem van Oranje and my beloved Netherlands I am proud to present you with another review of late TSR Bruce Cordell. The Shattered Circle is easy to … More [Review] The Shattered Circle (2e); Signature Cordell

[Review] The Dancing Hut of Baba Yaga (2e); Wheels within Wheels

[Adventure] The Dancing Hut of Baba Yaga (1995) Lisa Smedman (TSR) Level 7 – 20 And we are back at it. After a harrowing descent into White Wolf Hell that cost me 35 sanity points, 2 experience levels, 3 points of permanent constitution and infected me with rabies, I stand before you a defeated man. … More [Review] The Dancing Hut of Baba Yaga (2e); Wheels within Wheels

[Review] The Sea Devils (2e); Epic level Orcs.

[Sourcebook] The Sea Devils (1997) Skip Williams (TSR) Since the Illithiad gained me a boatload of unexpected entertainment and a newfound respect for Rpg-heavyweight and Moonglum to Cook’s Elric Bruce Cordell, I figured I might as well check out the rest of relatively short lived Monstrous Arcana Series, which provided one fluffsplat with three linked adventures … More [Review] The Sea Devils (2e); Epic level Orcs.

[Review] Dawn of the Overmind (2e); An epic, majestic finale that makes one remember just how high we can soar if we follow our dreams *sniff*

[Adventure] Dawn of the Overmind (1998) Bruce R. Cordell (TSR) Levels 8 – 10 A recent very interesting conversation with a fellow scholar of the questionable and divisive art of psychology recently informed me that if I am to generate more readers I should interpose my articles with imagery with captions and possibly some cat … More [Review] Dawn of the Overmind (2e); An epic, majestic finale that makes one remember just how high we can soar if we follow our dreams *sniff*

[Review] Masters of Eternal Night (2e); A promising second act

[Adventure] Masters of Eternal Night (1998) Bruce R. Cordell (TSR) Level 7 – 9 The second part of the Illithiad adventure trilogy (unofficial title) by Bruce Cordell takes place almost immediately after the first part, but this is where the similarities end. Part 1 was an investigation, this is a sort of wilderness trek with a … More [Review] Masters of Eternal Night (2e); A promising second act