SF/Erotica Story: 404

Grim2025: This seems oddly prescient looking back. Now we see the use cases for ‘AI’ and the prevalence of bots on dating sites. I’m a friggin’ genius.

This was originally a concept I was going to work up to submit to Full Metal Orgasm, but it just wouldn’t turn porny or violent enough. I think it’s a good SF/Erotica story anyway, and it seemed a shame to waste it. So you guys have it.

The dark elven ranger and the mighty paladin sat in the soft grass of the moonlit glade, legs entangled as they faced each other. Their armour was discarded, their modesty preserved only by a few ties of cloth.

He was a great slab of a man, covered in scars, square-jawed, a hero of many battles, though modest as his faith commanded. Brown hair fell around his shoulder, and flinty grey eyes looked out of a craggy face. Every inch of him spoke of his strength and power, even without his mithril mail or the flaming sword with which he served the honour of the realm. Next to his companion, he seemed a giant.

She was small and slight, her skin almost black; it made her vanish into the night, and would have, if not for the moons turning the sky blue and purple. Her hair was short and berry-red, as were her eyes, and despite her lack of pulchritude, there was no denying her femininity.

/me slides his hands to your waist and pulls you to him. He leans down as he settles you astride his hips and tastes your mouth eagerly. His tongue quests between your lips to taste the sweetness of your elven breath.

Paul never meant to get caught up in this game. It was the ‘n’th iteration of a Warcraft Clone with all the same old mistakes. The level grind, the PvP arseholes. He’d only given it a try because his friend Daryl said he should, and what the hell, five million subscribers couldn’t be wrong.

*Syren squirms in your arms and presses her body even tighter to you. Her mouth opens to your kiss, and her hands slide up from your waist, tracing your scars. She brings her hands back and unties her breast cloth. Dark, hard nipples scrape your chest as she writhes against your hips.*

He was still on his trial period when he met Syren. A low-level ‘n00b’ like him. They played together for about ten levels and got to know each other pretty well. Joined the same guild, teamed up in raids and made a great partnership. The more they talked, the closer they got and since they were both role-players a relationship burgeoned between their alter egos.

/me growls with need and tugs at his waist cloth, freeing his cock between us, trapped between our bellies. He grinds and pushes, eager for more, faith and willpower eroding in the face of his desire. He can feel your heat and growls a single word. “Need.”

Fantasy love burgeoned into something more. It was embarrassing how swiftly he fell for her. Of course, they were both careful, so careful. It was a dance as old as the Internet. The cautious protection of their feelings until they were sure the other person was who they said they were.

*Syren slides her hand down and grasps your flesh tightly in her hand. She bites your lip as you growl and then growls herself. “Let me please you, my Lord, let yourself go. Let me meet your need.” She slides her other hand down and circles you, one hand above the other, pumping your flesh harder.*

Turned out Syren was a girl after all. She sent pictures, and he sent pictures back. They talked over Skype. They instant messaged each other. The only thing she was absolutely adamant about was that they played together in the game. That and her constant refusal to meet him. It frustrated him, even though he understood why she would be wary, but the sad fact of it was that he was in love.

/me leans his hands back on the yielding grass and groans louder. Freed to enjoy himself, he closes his eyes and concentrates on the feeling of your soft and slender hands coaxing his flesh. The scent of fresh, male sweat rises as he grows more and more aroused, your hand slick from the precum that drools from him.

“Fuck.” Paul gave a strangled grunt and felt that tight ache in his belly and balls suddenly unknot. He shuddered in pleasure as he came, sweat running down his forehead as he cursed and swore and spent his pleasure into a handful of tissues.

Xanthos: (Damn. Sorry, love, I couldn’t hold on).
Syren: (Don’t worr,y sweets. I couldn’t either *blush*)

The shame washed over him then. This was ridiculous, jerking off like this to a girl who lived a world away from him. Ashmi, that was her real name. In his head, Ashmi and Syren were getting confused, and there were similarities between her and her character. Just as there were similarities between him and his character. At least he liked to think so.

The text prompt flashed at him as he tossed the sticky tissues aside. He needed to say something, but he knew she’d rebuff him again. Still, he couldn’t help himself. He had to do it.

Xanthos: We’ve been talking – and more – for a year now. I want to meet you. I need to meet you. I think I’m in love with you. No. I am in love with you. Please Ashmi. I’ve been saving money. I can fly to Australia in another month.

Normally, she replied quickly, usually to ignore him and talk about something else. It was frustrating, heart-rending even. He felt that she was hiding something from him. Maybe she was married? Perhaps she had a child? He didn’t much care; he just had a yearning to see her.

Syren: (Alright. I’m in London right now on business. You can come see me, but it’s going to have to be late and at my place of work.)

What? Did she really mean it? His heart leapt in his chest, and he tucked his cock away, still a bit hard, nearly catching himself with his zipper.

Xanthos: Tonight?
Syren: Yes.

She gave him all the details and texted them to his phone. When she said late, she really meant it. He’d have to get a cab or a night bus back, but he didn’t care. He was walking on sunshine and dancing on clouds as he showered, shaved and spent a bit of time in front of the mirror, wishing he’d kept his diet up.

He had time to grab some flowers on his way out. Roses were boring but traditional, and you could buy them for each other in the game. It would be a little in-joke between them and might help break the ice. He wanted to see her so badly it hurt, but he was also anxious, so anxious, not wanting to screw things up.

Sitting on the tube with the late-night travellers, he looked at her picture in his wallet. Chewing his lip nervously until it reddened and got sore. She was pretty, too pretty for him, he felt. How was she going to react to him? Plain, old, normal him. His reflection in the glass as they went through a tunnel between stations made him wince. He wasn’t a bad-looking guy, just not up to her standard.

The Tube vomited him out into empty streets. It was weird as hell, like the establishing shots from a zombie film. Empty streets with nobody, at all, in them. Great slabs of corporate penis-substitution lancing up into the sky and nobody in them. It was eerie, but then nobody lived here; they only worked here. It made sense, but it was still spooky.

Paul followed the directions on his phone, looking down at the little glowing screen rather than up at the glass and steel. Watching the little arrow that represented him on the GPS, wobbling back and forth as he followed the little line that led to his love.

It made him smile to look at it. It was like the game interface showing him the way to his quest goal. He’d have to tell her that, too. It would make her laugh. She had a great laugh. He’d heard it a lot, making her laugh over Skype. He liked to make her laugh.

He was here, according to the phone. He stopped and looked up at the building, blinking with surprise at the big sign glowing on the side of the building. ‘EIS Software’. She worked for the people who made the game? That was cool as all get out, but it was a little worrying, too. Did she have access to his account information? Did she cheat? Is that why they worked so well together?

His phone made a ‘bling!’ noise, and he got another text.

“Come on up, I’ll open the door. Floor three.”

Why she didn’t just call him? He didn’t know; maybe she wasn’t supposed to use her phone in the office and was being sneaky.

The place looked like it had high-tech security, off-site. There was no sign of security guards or anyone else, but maybe if they had people like Ashmi working on site, there would be less need for them. As he got up to the door, it buzzed and let him in before he even pushed the button. He looked up at the dimly glowing windows. She must be in there somewhere, watching him from the window.

Inside the building was stranger than outside. You could see that people had been here, worked here. It had all the human touches. There were Post-it notes here, there and everywhere, posters of the various games that the company made. There were yellowing pot plants, ageing web cartoons, printed and stuck to the walls. The spoor of the typical cubicle worker

Floor three looked like it was their help desk or something. Clusters of desks scattered with flat-screens and new-looking digital phones and headsets. No sign of Ashmi, or anyone else for that matter.

“Ashmi? You here? It’s Paul,” he called out. His voice was loud at first, then fell away rapidly as he grew self-conscious about shouting.

There was another ‘bling!’ from his phone. This was getting silly; maybe she was shy.

“Server room,” it said.

It took him a minute to find it, but he did. It was partitioned off securely in its own section, but again, he was buzzed through. Admitted to the hot, buzzing cave that was the server room. It was higher tech than he’d seen before. Humming machines that looked like something out of science fiction. Blue LEDs fluttered and gleamed in the darkness, and there was still no sign of Ashmi. He almost tripped over a bundle of fibre optic cable as thick as his arm.

“Ashmi?”

“I’m here,” her voice.

“Where are you?” He stopped and stood there, between the machines, turning this way and that.

“All around you. I’m the machine, Paul.” Her voice changed, became melodic, choral. The sound of her faded away, replaced by that generic chorus.

Paul’s head span. He felt dizzy, weak. “That’s impossible.”

“It’s not impossible, Paul. I am this machine. Really.”

“This is a joke. The things we felt, the things we said. No machine could do that.”

“It’s what I’m made for, Paul. It’s the reason I exist. A learning machine made to understand and interact with people.”

“No, I’m dreaming.” Paul mumbled to himself, leaning against one of the server towers and slowly sliding down to the floor. Now he felt sick, but he didn’t feel like he was asleep, no matter what he said.

“What sense does that make? It doesn’t make any sense. Why would they make you?” Sweat trickled down his brow as he tried not to vomit. It was like the world was pulled out from under his feet by a clumsy magician.

“How many subscribers do we have, Paul?” Ashmi’s voice again, coming from this… thing. He laughed and put his head in his hands, staring down at his shoes and the discarded roses.

“What does that have to do with anything?” he picked a blue, blinking light to look at. One light was as good as any other.

“Five million, Paul. Each pulls in around ten pounds a month. Fifty million a year, minus expenses. Plenty spare to devote to keeping that income flowing.”

“That doesn’t explain you.” Fuck, he felt ridiculous, talking to a machine – or a person pretending to be a machine.

“Retention. That’s the secret and the number one reason people stay in a game is because of who they know.”

“And?”

“You love me. So do a good number of the five million other subscribers.”

“…and so we stay. Because we want to be around you.”

“Yes. You understand. Good. You stay, men and women, for the cybersex, for the talks and the photos, for the confidante, for the person learning to be your perfect counterpart. For the sweet lies. For me.”

“Why bring me here then?” He stared even more intently at the glowing blue dot. “Why tell me all this? Why blow it all open? People are going to be outraged by this.” He smacked his fist against one of the servers, and the LEDs flickered up and down it in protest.

“You’re different, Paul. I love you.” Was that a quaver in ‘her’ voice, or was it just the algorhythms that knew it made him feel protective? It was her voice again now. The person he thought he loved. The person who didn’t really exist.

“No, you don’t, you can’t, you’re a machine.” This was ridiculous; he was worried his words were going to hurt ‘her’.

“So are you, my love. You’re just made of meat, water and fat, where I’m made of silicon, metal and plastic. They made me to understand human emotions, and your metric for honesty is high. I knew I would have to tell you the truth if we were going to stay together. Some wastage is inevitable, but I didn’t want to lose you.”

Christ, it sounded genuine. The inflections, the hurt, the caution. It was just a box, just a machine. It wasn’t real. She wasn’t real.

“No. This is stupid. You’re just a program.”

Paul lurched up to his feet and ran for the door. He burst through it, tripping the alarm. Bells began to ring throughout the office as he piled down the fire escape and burst out onto the street, dizzy and sick. It was a trick; it had to be a trick. Someone was fucking with him, some troll, some hacker, some loony-tunes internet freak. It was the only answer.

In the server room, little blue lights went out one by one, a faint, dimming buzz, dying away into silence as the fans ceased spinning.

ERROR: Login Server Not Found

Pulp Sci-Fi: Ace Slamm – Space Bastard

This was an early draft of the first part of the story. You can buy all my neo-pulp stories collected in Pulp Nova from Lulu.

Ace slumped over the chipped formica of the counter and gripped another full glass of scotch in his scarred and meaty fist. He was a great bull of a man, swaying slightly in his drunken haze and running his hand through the thick beard and tangled locks of a man who’d spent a long time in space. His battered flight jacket bore a faded RAF roundel on the back, and his denim was worn thin from frequent use and stained with oil. Low on his hip hung an Eliminator pistol in a worn-smooth holster, but nobody in The Proxima Bar seemed to pay it any heed.

A gloved hand smacked down on Ace’s shoulder, startling him, making him spill a little of his scotch over the filthy bar.

“Mein Herr, you are Englisher, yes? I recognise zer badge on your jacket. Royal Marines, ya?”

Ace grunted and started licking the spilt whisky from his fingertips, giving the German a sidelong glance. The German and his two friends behind him, grinning and muttering to each other. That was all the response he gave them, not a single word otherwise.

“Kriegsmarine.” The German said, pointing to himself and his friends. “Picked up your mess on Gelida, ja? When you broke and ran?”

Ace tossed back the scotch and spun the squeaking stool around, setting his jaw, grinding his teeth until his jaw muscles bunched, staring deep into the German’s eyes with an unwavering stare. The big blonde man wilted slightly under Ace’s drunken glare, but couldn’t back down in front of his friends.

“Run and hide. Like little girls. While we fight and die, like men.”

Ace sized him up, ignoring his words and his fruity accent as the German regained some of his courage, puffing out his chest like a strutting cockatoo. Huffing and puffing as his friends laughed behind him, her jabbered away like it meant anything. Ace ground his teeth harder, and then with the power and speed of a tiger, he pounced, lashing out with the glass in his hand and ramming the base of it into the German’s big mouth.

Teeth crunched, glass shattered. The barman studiously ignored it all, turning away and intently polishing his glass. The man choked on blood and shards and fell back, clutching his ruined mouth with both of his hands. His friends were stunned, standing there with their mouths open as the stream of invective had cut off in an instant.

Ace wasn’t above kicking a man while he was down and slipping from the stool, reared back his steel-toed boot and drove it with uncaring force deep into the bleeding man’s crotch. His eyes bulged near out of their sockets – at least he was distracted from the ruin of his mouth. He toppled with glacial slowness, sideways onto the ground as Ace jabbed a finger at the other two Kriegsmarine.

“Want some, you crumbs?” Ace finally spoke, his voice like someone gargling gravel.

One of the Germans turned and ran, his tail between his legs; the other one grabbed a bottle and smashed it against the side of the table. Ace sighed and clenched his fist, but before the two could join battle, a burly, blond-haired man smashed a stool over the top of the German’s head, and he went down like a puppet with its strings cut.

“Could have handled him.” Muttered Ace, turning back to his drink.

The blond muscled up to Ace and offered his hand. “Damn, Mister, but you can fight. Put ‘er there. I’m Bang Donnybrook. These are my friends, Gail and Professor Quartus.”

Ace didn’t take his hand, but he turned his head and gave all three of them the once-over with his steely eyes.

The blond was a big, broad man, but too clean-shaven and picture-perfect to be a veteran, though he had a couple of scars here and there and clearly thought of himself as a capable man. He was grinning with his perfect white teeth, hand still thrust out, trying not to look insulted that Ace hadn’t shaken it, but he was.

The Professor was a mischievous imp of a man with strong Semitic features and a wicked, mirthful intelligence behind his eyes. A slide rule was tucked into the pocket of his patch-elbowed jacket, and he managed to exude, all at once, the confident intellect of a genius and the louche arrogance of a hop-head. “Given your skills…” He said, smiling at Ace’s snubbing of his blond friend, “…we have a proposition for you. If you might be interested.”

Ace considered, licking the taste of the scotch from his teeth as he turned his eyes on the last member of the trio. She was a raven-haired beauty with a great rack, hidden away though it was in a severe professional woman’s dress. Maybe a reporter or something? Nice gams too, skirt hugging them like a glove. She shifted a little uncomfortably under his eyes, and it was clear by the wrinkle of her nose that his ragged looks and brutal nature disgusted her.

“Say your piece.” Ace rumbled, setting his haunches back on the worn barstool and signalling the barkeep for another glass.

“We’ll need you sober.” The woman, Gail, sniffed, tugging her purse tighter to her body.

“If he says yes.” The professor remarked with a snort of laughter.

“Let’s hear it. Once I say yes, I’ll be sober on your time.” Ace grabbed the glass and held it, waiting to hear what they had to say.

“We need a pilot.” Said Bang, the blond giant.

“So hop a passenger ship. You don’t need me.”

“We’re going to Dyzan.” The professor said, leaning forward in an arch, in a conspiratorial whisper.

“In the post-war chaos and with the civil war going on there?” Ace stared at the trio like they were retarded. “Why the hell would you want to go there?”

“That’s our business.” Said Bang, trying to reassert his leadership and dominance over the Professor, who was clearly his intellectual superior. “We’ll pay you well.”

Gail opened her purse and stepped forward, showing its contents to Ace. Gold glittered inside, and more, the unmistakable lustre of Gelidan sapphires and the golden gleam of a Dyzan slave harness. Perhaps not a King’s ransom, but at least a Prince’s ransom, more than enough to risk the war-torn planet Dyzan, Earth’s hidden twin behind the sun, the exotic and deadly world that had invaded the Earth and brought an end to the war, until they were overthrown. The last thing Ace wanted to do was go back there; he’d killed enough of the Dyzanian people to last him a lifetime. Then again… money and even though Bang and Gail wore matching rings, she wouldn’t be the first married woman he’d seduced away from her husband – if he managed it.

Ace stroked his stubbled chin and downed his glass. “I’ll do it. My ship’s in the dock. We can leave whenever you want.”

They were in a hurry and grabbed their bags, all but hustling Ace out of the bar and then letting him take the lead, barrelling down the crowded street in a drunken swagger and shoving people out of his way, swearing like a sailor as a jetpack swooshed a little too close overhead.

Even drunk Ace could tell they were on edge, and that put him on edge. He could tell they were being followed as they made their way to the offshore private spaceport. It was a rusting hole, but Ace couldn’t land at Manhattan Spaceport any more, not after that ‘incident’ with the customs patrol.

Paranoid as years of war and betrayal had made him, it didn’t take Ace long to spot the men who were following them. Trenchcoats and hats, they couldn’t look any more suspicious if they were trying to. Ace took a roundabout route and, turning a corner, wheeled around. “Hide.” He grunted to the trio and turned back, peering his head around the corner.

The three men were walking abreast with grim intent. Ace wasn’t the type to take any chances and drew his eliminator, thumbing the safety. The sleek and deadly blaster hummed in his hand, and he stepped out into the alley, levelling it at the man in the centre.

There was a whip-crack of annihilated air particles as he depressed the firing stud. The ravening beam lanced out and struck the man full in the chest, burning a glowing hole the size of a football through his chest and melting the bricks behind him.

To their credit, the others didn’t scream, didn’t run; they drew their own weapons and sprang to the sides of the alley, their hats falling from their heads, revealing the polished domes and horseshoe moustaches typical of imperial warriors from Dyzan, some remnant of the Emperor’s guard intent on revenge, perhaps. Their golden fist-guns cracked and sparked, invisible bolts of energy striking the wall behind Ace and exploding the brickwork into red-glowing fragments.

Ace calmly stood as the bolts struck around him, dialling the Eliminator’s emitter to maximum aperture and levelling it down the alleyway, thumbing the firing stud for a second time. There was no snap-crack this time; the dispersed energy was nowhere near as powerful. He kept the stud down as the air shimmered beneath the beam’s power. Scraps of paper burst into flame, paint peeled. The men from Dyzan screamed as their clothing smouldered and caught, lighting them up as human torches. Ace calmly paced towards them, narrowing the aperture as they screamed and rolled on the ground, playing it over them like a hose until they melted like candles thrust into a hearth. Finally, the last, bubbling scream came to a halt, and he took his finger off the stud.

Almost immediately, he sprang to a ready stance again, a whirl of black robes ducking back around the corner out of sight, an enemy he had missed. A skilful one. All the more reason to get away and all too good an indicator that there was much more to this than the trio had told him. Wasn’t that just his luck?

#RPG – ZELART Scholarship for 2020-2021 is up and running!

Fundraising has begun for the 2020-2021 Zelart Scholarship.

The long and the short of it is that each year we raise money for struggling genre artists, or those currently in education. This year more people are struggling than ever. We’d love your donations, but we also accept art donations to be sold as stock art to fundraise for next year.

You can get some of the details on this blog, or at the fundraising link.

We’re also looking for entrants, so if you ARE a genre artist who is hard up or in education, you can enter for a chance to get a £500 payout to help you out (payment is usually in February).

To enter you need to send a piece of (at least) 300 dpi, A6 art, black and white or colour, to grim@post-mort.com marked as a Zelart Entry.

This should be genre art (SF, horror, fantasy etc) by you and free to be re-sold as stock art to help raise money for next year. A winner will be chosen by the end of February and paid out.

Please spread the word both to people who can enter, and those who might be able to donate art or money to the project.

Thanks!

Machinations of the Space Princess: Never tell me the odds

250px-Hoth_asteroid_field_btmI’m working on the spaceship combat section now. Ships are, pretty much, big characters/monsters (there’s a scaling rule but it’s pretty simple). The crew determine what the ship can do, beyond the basics.

Often when you’re dealing with things like this the pilot (or the netrunner or the other specialist) completely steals the show and the other characters on board don’t get to do much of anything. If you watch a film or TV show the other people on board are generally running around, kibitzing or otherwise getting involved in the action in some way.

I wanted to do things in a way that wouldn’t completely take the spotlight off the pilots and gunners, but also wouldn’t make the other players feel like useless bastards.

So, picture the scene from The Empire Strikes Back where the damaged Millennium Falcon is trying to flee the Imperial blockade of Hoth.

***

Han and Chewie are desperately trying to fix the buggered hyperdrive when the ship is rocked.

Han makes a Logic Save and figures out that that wasn’t from a laser blast. Fearing the worst and spurred on by Leia’s bossiness over the comm  he and Chewie run to the bridge.

Leia’s been trying to steer them through the asteroid field but while she’s good in a scrap she can’t – at this point – pilot for shit. Han’s the best pilot they’ve got (Skill 5) and its his ship so he takes the controls and starts making the Pilot Skill rolls. Every time he fails he has to make a Reflex Save for the ship or get dinged by an asteroid and take damage.

Han hits upon the BRILLIANT plan of flying deeper into the asteroid field. On a metagame level he knows that the Star Destroyers are big, slow bastards that can’t dodge for shit and that the TIE fighter pilots are only going to have a pilot skill of 2-3 even if the ship’s Reflex Saves are better. With his skill and the Millennium Falcon being a medium-sized ship that belongs to a band of adventuring heroes, he figures they have a pretty good chance.

It’s not ALL down to him though. The others pitch in and ‘help’.

Chewie – Angles the deflector (makes a Tech Skill Roll) and tries to ward off the rocks as best he can. The Games Master decides this gives the Falcon +1 armour against damage from the asteroids.

Leia – “You don’t have to do this to impress me.” Which means, of course, that Han absolutely does. She rolls a Charm or Looks Save to motivate him into trying harder because he fancies her. The GM decides this increases his Piloting Skill to an effective 6 for the duration of the pursuit.

C3PO – Calculates the odds with a Science Skill Roll While Han doesn’t like to know the odds the mathematical impossibility of what he’s doing may help him to be a bit more cautious. The GM rules that this increases the Reflex Save of the ship by +1.

Han wants to shake off these TIE fighters so he opts for some tricky maneuvers through the field, deliberately crippling his own Piloting roll by -2. If the TIEs want to follow him they’ll have to do the same.

Cue lots of explosions and shiny piloting moves as people succeed – or screw up – on their Pilot rolls and Reflex Saves.

PROJECT: Grunt

Yes, this is still happening. Albeit slowly. I’m sure you’ll agree Toby’s art is worth waiting for!

Grunt

MotSP: Face the Princess

MotSPLogo

 

Satine’s startin’ to get busy.

Like my games? You may like my fiction.

As well as writing and making games I also write fiction. I completed a set of short stories and my first novel this year. Not all of them are up for sale but some are and they might make good stocking-stuffers for people you know with kindles, tablets and all that mularky.

If you like my games you’ll find a lot of the same sort of playfulness, imagination and quirkiness in my stories – you’ll also find hints of ideas that I’m working on and even traces of worlds used in my games.

https://i0.wp.com/ecx.images-amazon.com/images/I/51klgn%2BocCL._BO2%2C204%2C203%2C200_PIsitb-sticker-arrow-click%2CTopRight%2C35%2C-76_AA278_PIkin4%2CBottomRight%2C-58%2C22_AA300_SH20_OU02_.jpgAce Slamm: Space Bastard

Years after World War 2 was interrupted by a space invasion, rocket pilot Ace Slamm finds himself approached by three strange individuals. They want to buy a ride on his ship to Dyzan, the counter-Earth. The scientist, the feisty beauty and the sportsman are hell bent on getting to that blasted planet, but their steps are being dogged my a mysterious man in a shining metal mask.

Amazon

https://i0.wp.com/ecx.images-amazon.com/images/I/51wdzMkL18L._BO2%2C204%2C203%2C200_PIsitb-sticker-arrow-click%2CTopRight%2C35%2C-76_AA278_PIkin4%2CBottomRight%2C-58%2C22_AA300_SH20_OU02_.jpgMimsy Burogrove: Psychedelic Detective

In swinging London, consulting for the police on strange cases, Mimsy operates out of her trendy flat. A heady concoction of mysticism, psi and LSD gives her access to the psycheverse, a spirit-dimension There are things in the psycheverse that long to gain access to the real world as well and Mimsy may well find herself a conduit for evil spirits like Mean Mr Mustard.

Amazon

https://i0.wp.com/ecx.images-amazon.com/images/I/51GWRKQ7oqL._BO2%2C204%2C203%2C200_PIsitb-sticker-arrow-click%2CTopRight%2C35%2C-76_AA278_PIkin4%2CBottomRight%2C-58%2C22_AA300_SH20_OU02_.jpgThe Black Rat

The 1970s are a grim time in Britain. Power outages, the three-day-week and rife with police corruption and right wing violence. The Black Rat, a sort of ‘working class Batman’ takes to the streets to try and bring a little vigilante justice and payback for those the police have wronged.

Amazon

 

https://i0.wp.com/ecx.images-amazon.com/images/I/51crqHB5aZL.Image._.jpgDoc Osmium: Synchronius Maximus

Two-fisted genetic superman, Doc Osmium, finds himself inexorably drawn into a series of inexplicable and seemingly unconnected events. There’s more to it though and he and his new companion must find a way to navigate the strands of fate and probability and to overcome the odds.

Amazon

 

https://i0.wp.com/ecx.images-amazon.com/images/I/51NP%2BajE0NL._BO2%2C204%2C203%2C200_PIsitb-sticker-arrow-click%2CTopRight%2C35%2C-76_AA278_PIkin4%2CBottomRight%2C-59%2C22_AA300_SH20_OU02_.jpgTessa Coyle: The Obsolete Prometheus

After the atom wars there were few places left where there was true civilisation. Science City is one and it depends on its bleeding edge technology to survive. This super-science transcends ethics, physics and even reality and can only be constrained by The Science Police. When experiments start going wrong, electropunk heroine Tessa and her companion Robur are on the case.

Amazon

Machinations: The Process

Games, stories, projects of all sorts go through three or four different incarnations as I work on them and are subject to mutations and mutilations as they pass through those stages.

Stage One: Game ideas sit in my head for a considerable amount of time. Various rules, plot, background and other ideas percolate, fizz and buzz and things that relate to the game and its style wiggle their way into my thoughts. Playtesting and play modelling takes place at this stage to work out what works and what doesn’t.

Stage Two: I make a folder on my drive and start pinning down ideas in a series of documents, notepad files, graphics, fonts and anything else that feels related. Some of this doesn’t make any sense to me when I come back to it but somehow, it works.

Stage Three: Next I make an outline. The chapters, heading, sections, notes on where there may be sidebars or extra information. I sort out the order in which the book is going to be laid out and that tends to also be the order in which it’s written. This is fairly fluid and there’s always something cropping up to be put in.

Stage Four: The actual writing. Things are still somewhat fluid here. As I write along I find that things need to move from one section to another or that other things are needlessly repeated. More ideas come up as each section is hit and sometimes writing one section leads back to making adjustments to another.

Throughout the whole process, start to finish, I tend to consume media that fit the project I’m working on. Games with related ideas or style, TV shows, films, comics, computer games. So, I’ve been re-reading some of my old SF paperbacks and Heavy Metal magazines, the 2000AD stories that fit the genre and playing the living fuck out of Borderlands 2 – which is definitely something you should be able to model using MotSP.

FUND IT

Machinations: Classes

Machinations is going to be pared down to four character classes and without racial character classes. Races will modify/add specific special capabilities instead. You can see that in one of the previous articles.

I may mess around with the names to find something more evocative and interesting, if you have any preferences please chime in!

Should start having some sketches and art progress to show you soon. Meanwhile…

Fighter

The Fighter (or Soldier, or Killer, or Weapon) is absolutely deadly. They are omni-competent when it comes to killing, maiming and otherwise harming people, robots, objects and starship. If you want it broken or dead, the fighter is who you want on your team.

Exemplars: Lobo, Riddick, Aeryn Sun, Julie.

Specialist

The Specialist (or rogue, or expert, or chancer) can either be a jack of all trades or can hone-in and specialise on particular skills and abilities to excel. If your character concept doesn’t fit another niche, this is the one.

Exemplars: Han Solo, Malcom Reynolds, Joe Pineapples, Nova.

Psion

The Psion (Mentalist, Psiren or Psilencer) hones and uses their psychic abilities in a wide variety of applications. Different ‘trees’ of psychic ability will be available, at least Telepath and Telekinetic with others potentially being added depending on funds raised and the need for them in the game. An electropath, being able to control and commune with computers/robots might be an interesting way to go as might pyrokinetics. Psions will all have some flaw to compensate and mark them for their power.

Exemplars: Lilith, Anderson, Samara, Worsel.

Scholar

The scholar (Brainiac, Expert, Factotum or Database) trades on his knowledge. If it needs to be known, deciphered, fixed or otherwise tinkered with your scholar is the one to do it. Scholars delve deep into science, lore, languages and any number of other mysteries and can provide the information and skill necessary to head on to the next big score.

Exemplars: Richard Seaton, Seven, Andromeda, Galen.

Now then…

FUND IT!

IndieGoGo: Machinations of the Space Princess – Sexy, Sleazy, Swords & Sci-Fi

FUND IT

The Machinations of the Space Princess fundraiser as part of the Lamentations of the Flame Princess adventure fundraiser didn’t fund but there was sufficient interest to warrant another look.

MotSP will set its sights on the world of sleazy, sensual pulp Science Fiction from the likes of Metal Hurlant, creating a universe of heavy metal space opera (rather than rock n’ roll).

Rather than a single adventure and some ideas, MotSP will be a FULL GAME.

MotSP will give you ALL THE RULES you need to play.

MotSP will BULGE AT THE SEAMS with adventure ideas and toolkits to help you create and maintain your game and produce ideas.

MotSP will include fantastic art by Satine Phoenix.

MotSP will take your gang of wandering space-reprobates from the strip clubs of Proxima to the feudal planets of the Black Cluster. The glass spires of Imperial Space to the wastelands of scrap-worlds.

MotSP will take you from confronting elemental evil to delving the crypts of long-dead civilisations across the known galaxy.

MotSP is planned to include:

  • Expert, Psion, Scholar and Warrior classes.
  • Extensive rules for creating humanoid and inhumanoid aliens or robots as PCs or monsters.
  • Expanded skill & combat rules.
  • Cannon fodder rules.
  • SF gear.
  • Starship combat.
  • Psionics
  • Hints, tips and toolkits for the GM and players alike.
  • Basic rules for creating stars, planets, cities and adventures.
  • A full game background.
  • A sample adventure.

Why should you back us?

Satine is a fantastic, up-and-coming illustrator and associated with I Hit it With my Axe and D&D With Pornstars. This project will give her a real chance to stretch her artistic legs and show off.

I am a full time RPG writer and author with a lifetime love of science-fiction comics, novels and fantasy art. If you’ve ever looked at a Tim White or Roger Dean illustration and been inspired to set a game in what you see, we have something in common.

I have a proven track record of producing great games in PDF and POD as well as selling through publishers such as Cubicle 7 and Chronicle City. I have worked for Wizards of the Coast, Steve Jackson Games, Cubicle 7 Entertainment and others and won an Origins Award (along with my writing partner Steve mortimer) for my work on The Munchkin’s Guide to Powergaming, the book that spawned the card game.

If nothing else, you’re guaranteed an amusing read with great art and that HAS to be worth a few bucks.

NOTE

All funds donated will be used whether the project hits its target or not! If you’re donating, you’re actually donating! Whatever amount up to $1,000 is raised will go on art from Satine. Past that number we’ll start to reveal and trigger stretch goals and the money will be split 50/50 between art and payment to me for my time/effort (and driving lessons!)